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mika edited this page May 27, 2023 · 2 revisions

Version 1.2 and later includes HDRP examples

HDRP samples

  • Open Assets/VelodyneViewer/HDRP/veloHDRP****_unitypackage.unitypackage (to import hdrp samples)
  • Open Assets/VelodyneViewer/HDRP/Scenes/VelodyneViewer_HDRP.unity
  • Select "@VelodyneViewer" gameobject, enable "Use CustomPass HDRP" or "Use VFX Graph"
  • Press play

VFX NOTES

  • Open "VeloVFX1" vfx graph, select Initialize particle node, set Capacity to 250000 (it was accidentally saved as 10 million..)

TROUBLESHOOTING

Warning message: "Missing types referenced from component CustomPassVolume on game object Main Camera:"

  • Select Main Camera, Scroll down inspector, Press + for Custom Passes list, select "CustomPassHDRPVelo", and Disable custom pass from "[ ] Enabled"

Setup Manually (mainly before v1.2)