Skip to content
mika edited this page May 8, 2016 · 13 revisions

Frequently Asked Questions

I converted some point cloud, but cannot see anything on screen?

  • Check if your Unity titlebar has text "<DX11>", if it says "<DX11 on DX10GPU>" that won't work
  • Also set your Camera background to white, just in case the points are black
  • Points can also far away from view, try using (x) AutoOffset near 0,0,0
  • Points might be scaled too much (so they become one single point in scene), try without scaling or with different values

Does it work with Oculus?

  • Yes (tested with DK1 and DK2) *Should work the same way with CV1

Is there free trial or demo available?

  • No (but you can email me your sample file so I can test it and let you know if it works)

Does this work on Mobile?

  • DX11 version doesn't work, but the Mesh version works (and you cannot have many million points, or else its too slow)

Does this work on MAC?

  • DX11 version doesn't, but the Mesh version works