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Fixes _Node.isPill and _Node.isPowerPill() #4

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4 changes: 2 additions & 2 deletions System/game/system/_Node.java
Original file line number Diff line number Diff line change
Expand Up @@ -17,8 +17,8 @@ public class _Node implements Node
public int getY() { return y; }

public boolean isJunction() { return numNeighbors > 2; }
public boolean isPill() { return pillIndex <= 0; }
public boolean isPowerPill() { return powerPillIndex <= 0; }
public boolean isPill() { return pillIndex >= 0; }
public boolean isPowerPill() { return powerPillIndex >= 0; }

public int getNumNeighbors() { return numNeighbors; }
public List<Node> getNeighbors() { return Arrays.asList(Arrays.copyOf(neighbors, neighbors.length)); }
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