2.1.3
New Features
- Quick resolution toggle when creating a new image layer/mask (#189 by @Kareemov03)
Gabor
layer/mask type (Blender 4.3+) (Showcase)Exclusion
blend type (Blender 3.5+)Flip G
option for loaded normal map when opening images to a single layer- New button to open an image as a mask for a new layer (#211 by @passivestar)
- Individual color channel (R/G/B) as vertex color mask inputs (#222 by @passivestar)
New resolution toggle on new image layer popup |
Bugfixes
- Fix: Some bake types (cavity, pointiness, bevel) does not take into account solidify modifier
- Fix: Baking other object channels does not read the alpha channel
- Fix: Toggle eraser on vertex paint mode cannot go back to original brush (Blender 4.3+)
- Fix: Cannot set some of transition effect properties
- Fix: Cannot go back to original UV when using image atlas on edit mode
- Fix: Adding a new vertex color mask resets the extension mode of a previous decal image mask back to clip (#209)
- Fix: Layer with
Flip Y
enabled still flips the G/Y channel after changing layer type to non-image - Fix: Error when replacing UDIM atlas layer to another type
- Fix: Using vertex color alpha as a mask will cause missing UI
- Fix: Blender 2.80+ uses the wrong icons for channel selection on the new layer popup
Label Renames
For more clarity, some labels in Ucupaint are renamed
- Image’s
Flip Y
is renamed toFlip G
Spread Fix
is renamed toDivide RGB by Alpha
RGB to Intensity
andIntensity to RGB
modifiers are renamed toRGB to Alpha
andAlpha to RGB
Icon Changes
The show layer channel toggle now uses a new icon for a better representative of what it does
New icon for show layer channel toggle |