1.2.4
Maintenance release of Ucupaint, this has several bugfixes and small new features
What’s new
- Now you can select color ID faces on edit mode
- Baking edge detect mask will use 32-bit image by default to avoid noise
Bugfixes
- Fix #103: Voronoi Distance to Edge is not working
- Fix #104: FXAA is causing baked edge detect mask to be noisy
- Fix #105: Creating a new blend file with a template will cause blender to crash
- Fix #106: Opening file with asset browser open can crash blender with ucupaint installed
- Fix #108: Displacement Map naming is causing problems when loaded as a bump map override
- Fix: Wrong bake result if there's an object index mask
- Fix: Wrong color ramp output when using linear blending
- Fix: Cannot add some mask types when layer normal channel is enabled
- Fix: Cannot add new fake lighting mask when there's a normal channel
- Fix: Deleting a UDIM atlas segment is causing weird segment order
- Fix: Bake mask to 32-bit image has a wrong gamma