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Early Access ALPHA Build 0.3.6.18050201

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@tupolov tupolov released this 02 May 20:46
· 661 commits to master since this release

[main] Updated to 0.3.6
[various] Correct CfgPatches.hpp
[cup_b_cz] Fixes issues with new CUP release
Added German Fennek Vehicle Group to Bundeswehr Desert, revamped Bundeswehr Desert with new assets (Need to add Heavy Assault Team in Cryes/Opfors), fixed Plate Carriers (SP's pointing to his own model so pistols wouldn't show) now working
Added Tropentarn Crye and Opscore, added German Desert Fennek to Bundeswehr CUP Desert Faction
Removed outdated Berets (3 and 4), added KSK vests, unis, boonies, backpacks, added multiple camo variants of Plate Carrier and Modular 1 Vest
[various] Remove duplicate icon/picture entries
[b_usarmy_wdl] Adjust loadouts to reduce mags, add medic icon
[all] Add medic icon to medics
[o_westultra] Add jackets and medic picture
[main] Only add FAK and medikit if they don't already exist.
[main] Correct function name
Update fnc_randomizeUnit.sqf
Possbibly fixed dedicated server player randomization issue
[main] Add FAK to non-civilian units, add medikit to medics.
[o_westultra] Update loadout, add logistics
[main] Update set speaker function for Islamic State
[main] Tidy up functions
[o_westultra] Add initial Western Ultranationalists (based on US 3 percenters).
[uniforms] Unlock more uniforms
Fixed naming convention for MIddle Eastern Civs (Greek names changed to Middle Eastern Names)
Reworked Crye AOR1, AOR2 Textures
Finalized Revamp of Russian Desert Spetsnaz with upgraded assets, adjusted VDV and EMR loadouts for new Desert Unis
Added ATACS FG and ATACS AU Crye G3 Uniforms and matching Opscore Helmets, added Mulitcam Cryes without US Flag, added Woodland and Desert AK12 variants
Added Revamped Russian Desert Unis, AK Vest
[main] Remove unnecessary required addons and use loadorder classes. Thanks Dedmen!