A community managed simple to use weapon base for S&Box
During the lifetime of garrysmod many weapon bases consisting of poor quality were created, and it would be a shame to see the same in S&box. The goal is to offer an easy to use yet very configurable weapon base maintained by the community for the community.
- No programming skills needed to use
- Highly configurable
- Support for custom animations and actions
Attachment Editor (Demo)
The swb_editor_attachment
command opens an attachment editor that can be used to easily calculate offsets needed for the view and worldmodel.
Model Editor (Demo)
The swb_editor_model
command opens a model editor that can be used to easily calculate offsets needed for running, zooming, and more.
- Walking
- Crouching
- Running
- Jumping
- Idle
- Sway
- Zooming
- Modular Health Display
- Modular Ammo Display
- Dynamic Crosshair
- Dynamic Hitmarkers
- Magazine (default)
- Shotgun (shell based reloading)
- Sniper (scoped zooming)
- Entity (grenades, arrows, props, ...)
- Melee
- Customization menu (
q
) - Categorized
- Localization
- Stat modifiers
- Easy to add
- Properly licensed weapon models are included in the base
- They can be used for any purpose as long as the license is respected (credits.txt)
Anyone can contribute by creating a pull request to their branch. Contributors can help out with the planned updates, outstanding bug/issues, or maybe you just have a cool idea that would improve the base, any help is welcome!
- More base-included entities (e.g. bomb)
- More attachments
- Physical bullets
- Worldmodel clipping shader
For now some deathmatch dependencies are included as the base uses the inventory and hud elements from the deathmatch gamemode.
If you want to test out the base just drag and drop simple-weapon-base-master into your addons folder.
All information can be found in the Wiki