LEGO®-inspired city started in 1999 by users of LUGNET using the LDraw suite of CAD software.
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Updated
Jul 2, 2021 - POV-Ray SDL
LEGO®-inspired city started in 1999 by users of LUGNET using the LDraw suite of CAD software.
🧠️🖥️2️⃣️0️⃣️0️⃣️1️⃣️💾️📜️ The sourceCode:POV-Ray-SDL category for AI2001, containing POV-Ray-SDL programming language datasets
The POV-Ray SDL Programming language IDE submodule for SNU Programming Tools (2D Mode)
A repository for showcasing my knowledge of the POV-Ray SDL programming language, and continuing to learn the language
This is an extended color include file for POV-Ray
examples of povray loops
Collection of macros, textures, other addons for the Persistence of Vision Raytracer (POV-Ray).
Use of #if and #else to create a control stataments
A simple animation with a growing sphere. Documentation is in spanish
Converts Wavefront *.obj to POV-Ray *.pov or *.inc
Some objects less know in povray
Persistance of Vision 3D-Art
Additional index of refraction values for use with POV-Ray - The Persistence of Vision Raytracer™
Some exampes of Constructive Solid Geometry in povray
A simple animation based on the povray animation proposed in http://www.f-lohmueller.de/pov_tut/animate/anim003e.htm
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