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[simd/v3i]: Implement v128 integer basic arithmetic instructions #121

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Oct 17, 2023
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92 changes: 92 additions & 0 deletions src/engine/V3Eval.v3
Original file line number Diff line number Diff line change
Expand Up @@ -301,6 +301,51 @@ component V3Eval {
var not_b = V128_NOT(b);
return V128_AND(a, not_b);
}
def I64X2_ADD(a: (u64, u64), b: (u64, u64)) -> (u64, u64) {
return do_vv_v_x2(a, b, u64.+);
}
def I64X2_SUB(a: (u64, u64), b: (u64, u64)) -> (u64, u64) {
return do_vv_v_x2(a, b, u64.-);
}
def I64X2_MUL(a: (u64, u64), b: (u64, u64)) -> (u64, u64) {
return do_vv_v_x2(a, b, u64.*);
}
def I64X2_NEG(a: (u64, u64)) -> (u64, u64) {
return do_vv_v_x2((0, 0), a, u64.-);
}
def I32X4_ADD(a: (u64, u64), b: (u64, u64)) -> (u64, u64) {
return do_vv_v_x4(a, b, u32.+);
}
def I32X4_SUB(a: (u64, u64), b: (u64, u64)) -> (u64, u64) {
return do_vv_v_x4(a, b, u32.-);
}
def I32X4_MUL(a: (u64, u64), b: (u64, u64)) -> (u64, u64) {
return do_vv_v_x4(a, b, u32.*);
}
def I32X4_NEG(a: (u64, u64)) -> (u64, u64) {
return do_vv_v_x4((0, 0), a, u32.-);
}
def I16X8_ADD(a: (u64, u64), b: (u64, u64)) -> (u64, u64) {
return do_vv_v_x8(a, b, u16.+);
}
def I16X8_SUB(a: (u64, u64), b: (u64, u64)) -> (u64, u64) {
return do_vv_v_x8(a, b, u16.-);
}
def I16X8_MUL(a: (u64, u64), b: (u64, u64)) -> (u64, u64) {
return do_vv_v_x8(a, b, u16.*);
}
def I16X8_NEG(a: (u64, u64)) -> (u64, u64) {
return do_vv_v_x8((0, 0), a, u16.-);
}
def I8X16_ADD(a: (u64, u64), b: (u64, u64)) -> (u64, u64) {
return do_vv_v_x16(a, b, u8.+);
}
def I8X16_SUB(a: (u64, u64), b: (u64, u64)) -> (u64, u64) {
return do_vv_v_x16(a, b, u8.-);
}
def I8X16_NEG(a: (u64, u64)) -> (u64, u64) {
return do_vv_v_x16((0, 0), a, u8.-);
}

// ---- rounding and conversion ----------------------------------------
def I32_WRAP_I64 = u32.view<u64>;
Expand Down Expand Up @@ -379,6 +424,53 @@ component V3Eval {
var r1 = f(a.1, b.1);
return (r0, r1);
}
private def do_vv_v_x4(a: (u64, u64), b: (u64, u64), f: (u32, u32) -> u32) -> (u64, u64) { // Performs a 4-lane binop
var r0 = f(u32.view(a.0), u32.view(b.0));
var r1 = f(u32.view(a.0 >> 32), u32.view(b.0 >> 32));
var r2 = f(u32.view(a.1), u32.view(b.1));
var r3 = f(u32.view(a.1 >> 32), u32.view(b.1 >> 32));
return ((u64.view(r1) << 32) | r0, (u64.view(r3) << 32) | r2);
}
private def do_vv_v_x8(a: (u64, u64), b: (u64, u64), f: (u16, u16) -> u16) -> (u64, u64) { // Performs an 8-lane binop
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var result0: u64 = 0;
var result1: u64 = 0;

for (i < 4) {
var shift_amount: byte = byte.!(i * 16);

var r_a = u16.view((a.0 >> shift_amount) & 0xFFFF);
var r_b = u16.view((b.0 >> shift_amount) & 0xFFFF);
var res = f(r_a, r_b);
result0 |= (u64.view(res) << shift_amount);

r_a = u16.view((a.1 >> shift_amount) & 0xFFFF);
r_b = u16.view((b.1 >> shift_amount) & 0xFFFF);
res = f(r_a, r_b);
result1 |= (u64.view(res) << shift_amount);
}

return (result0, result1);
}
private def do_vv_v_x16(a: (u64, u64), b: (u64, u64), f: (u8, u8) -> u8) -> (u64, u64) { // Performs a 16-lane binop
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It's probably more efficient to just do a loop for this one.

var result0: u64 = 0;
var result1: u64 = 0;

for (i < 8) {
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var shift_amount: byte = byte.!(i * 8);

var r_a = u8.view((a.0 >> shift_amount) & 0xFF);
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var r_b = u8.view((b.0 >> shift_amount) & 0xFF);
var res = f(r_a, r_b);
result0 |= (u64.view(res) << shift_amount);

r_a = u8.view((a.1 >> shift_amount) & 0xFF);
r_b = u8.view((b.1 >> shift_amount) & 0xFF);
res = f(r_a, r_b);
result1 |= (u64.view(res) << shift_amount);
}

return (result0, result1);
}
private def canonf(a: float) -> float {
return if(a == a, a, float.nan);
}
Expand Down
15 changes: 15 additions & 0 deletions src/engine/v3/V3Interpreter.v3
Original file line number Diff line number Diff line change
Expand Up @@ -916,6 +916,21 @@ component V3Interpreter {
V128_XOR => do_vv_v(V3Eval.V128_XOR);
V128_BITSELECT => do_vvv_v(V3Eval.V128_BITSELECT);
V128_ANDNOT => do_vv_v(V3Eval.V128_ANDNOT);
I64X2_ADD => do_vv_v(V3Eval.I64X2_ADD);
I64X2_SUB => do_vv_v(V3Eval.I64X2_SUB);
I64X2_MUL => do_vv_v(V3Eval.I64X2_MUL);
I64X2_NEG => do_v_v(V3Eval.I64X2_NEG);
I32X4_ADD => do_vv_v(V3Eval.I32X4_ADD);
I32X4_SUB => do_vv_v(V3Eval.I32X4_SUB);
I32X4_MUL => do_vv_v(V3Eval.I32X4_MUL);
I32X4_NEG => do_v_v(V3Eval.I32X4_NEG);
I16X8_ADD => do_vv_v(V3Eval.I16X8_ADD);
I16X8_SUB => do_vv_v(V3Eval.I16X8_SUB);
I16X8_MUL => do_vv_v(V3Eval.I16X8_MUL);
I16X8_NEG => do_v_v(V3Eval.I16X8_NEG);
I8X16_ADD => do_vv_v(V3Eval.I8X16_ADD);
I8X16_SUB => do_vv_v(V3Eval.I8X16_SUB);
I8X16_NEG => do_v_v(V3Eval.I8X16_NEG);
INVALID => trap(TrapReason.INVALID_OPCODE);
CRASH_EXEC => System.error("WizengError", "crash-exec opcode executed");
CRASH_COMPILER => System.error("WizengError", "crash-compiler opcode executed");
Expand Down
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