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Wrap RGLObject into try-catch to avoid processing the same objects endlessly #678

Wrap RGLObject into try-catch to avoid processing the same objects endlessly

Wrap RGLObject into try-catch to avoid processing the same objects endlessly #678

Triggered via pull request September 19, 2023 10:51
Status Failure
Total duration 1m 49s
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documentation_link_check.yml

on: pull_request
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1 error and 1 warning
link_checker
Process completed with exit code 2.
link_checker
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/