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v0.0.4

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@thmsndk thmsndk released this 19 Nov 00:31
· 261 commits to develop since this release

Mainly released to prevent custom player badges null reference from ruining loading of roomobjects.
As always, this release is to gather feedback of the 3D client :) and add a new feature here and there :P

  • Render a PlaceHolderRoomObject when RoomObject has not been implemented
    6919340
    image

  • Log details when a custom badge fails to render #74 335e67d

  • Prevented null reference when a creep has no owner when setting badge 1d56f8b

  • Remove selection of roomObject when it is no longer shown, fixes #75 387c2c8

  • Preselect controller, storage and terminal when swapping rooms #76 73c47b0

  • New SK Lair by @Robalian #18
    image

  • Private say should now only render for the user owning the creeps f10a22c

  • Render Safe Mode

    • Initial method for getting zone information at an interval 7092f37
  • New Extractor model by @tcdejong / @Keenathar
    image

  • Color ramparts red if not your own #79 6aba99d
    image

  • Render owner on owned objects 9515e94

  • Render new resources in store selection panel. a0bce4b

  • Added "roomlist" when selecting room input, displaying owned rooms 1e5ece5
    image

Commits since previous release
v.0.0.3-alpha...v0.0.4-alpha

In regards to Mac & Catalina / gatekeeper the following post might be helpful

in regards to Linux Fedora

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