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Add a waterfall to avoid parallel renders #5
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This does not work with a proper build.. There would need to have yet another trick to keep unbuilt the two files in question in the rollup configuration of the vite configuration of the astro configuration... I think I'm going to drop this idea. |
Instead of forking the process, we'll rely on v0.7.2 (see hikerpig/pintora#261) which cleans up the patches it made in the globals, and waterfall execution so that two runs of render do not collide with each other. We also need to expose the waterfall function so that function which need a clean env can wait for the env to be cleaned. |
Ugly workaround for #4