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v0.4.6

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@bcamper bcamper released this 15 Jan 21:17

Bug Fixes

  • Apply basic packing of label texture atlas to keep texture within max GL size for the device. If atlas could not fit (should not happen or be very rare), an error is thrown and those labels will not be drawn. Fixes issue observed with Refill style at z20 on iPhone, where max texture size is 2048x2048.