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v0.12.3

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@bcamper bcamper released this 28 Apr 15:11
· 787 commits to master since this release

Bug Fixes

  • Feature selection: only reset appropriate sources on partial rebuild
    • Fixes issue where scene.setDataSource() would clear selection for all data sources, incorrectly removing some feature interactivity #552
  • Encapsulate point shader code to prevent namespace collisions with user-defined shader blocks f41813a

Internal

  • Optimize GL VBO build process by dynamically compiling JS-to-typed-array function per unique vertex layout
  • Improve error/log info for style compilation errors