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Merge pull request #5 from Aspa102/master
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changelog stuff
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mestiez authored Jul 30, 2024
2 parents 0fef2b4 + 1391927 commit 0bbc7e8
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16 changes: 16 additions & 0 deletions CHANGELOG.md
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This changelog is incomplete!

## Added
- Map Editor
- New map
- Helicopter SFX for enlarged propellers
- Reactor A5 auto-regulator context option
- Power meter (like the power gauge but with a digital readout)
- Selection mode in settings
- Several new liquids and chemistry mixes
- "Prevent Electrocution" context menu button
- Motorized wheel energy mode where the wheel can be powered by / produce electricity

## Changed
- Increased volume of blood dripping sounds
- Increased machine blaster fire rate
- Shock detector responds to explosions
- Liquid outlet can pull liquid out of bodies of fluid
- Blue channel activation disengages / engages brakes
- Black hole appearance

## Fixed
- A typo in the naval mine description
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- Some mouse hoverables responding while the pause menu is open
- Unreasonable screen shake when using the machine blaster
- "Ignite" context menu button not igniting at the right location
- Entities getting adrenaline when stabbing dismembered limbs
- The toes of Humans causing utter devastation when stubbed
- Resistor functionality when flipped (it would think it wasn't flipped so the amount of electricity getting through would change)
- Resizing spawnables like the Rotor not informing their relatives to update their mass
- The EMP message fixing vehicles for some reason (the Excalibur is no longer a car mechanic)
- Limbs shattering instantly when touched by a heavy object while frozen
- Some issue relating to custom firearm attachment serialization
- Pins not showing up properly when pasting

## Removed

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