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Using path finding algorithms to find a path between two points on a randomly generated maze.

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Solving-a-randomly-generated-maze

Path finding on a randomly genearted maze

  1. A maze is randomly generated with only black and white pixels. The probability of a pixel of being black is maintained at 30%.
  2. BFS, DFS, Dijkstra's algorithm, Greedy BFS and A* --- these five path finding algorithm is used to find path between the top-left and bottom-right corner pixel.
  • Output video links:
  1. Dijkastra's Algorithm
  2. Greedy Algorithm
  3. Depth First Search
  4. Breadth First Search
  5. A* Algorithm
  • Some snapshots: Screenshot from 2022-12-29 11-10-38

Path finding on a map

Finding a route between start point(126,19) and the end point(257,183) on the given map(276x431). map

  • Output video links:
  1. Dijkastra's Algorithm
  2. Greedy Algorithm
  3. Depth First Search
  4. Breadth First Search
  5. A* Algorithm
  • Some snapshots: Screenshot from 2022-12-29 11-14-05

Presentation Link:

Link of the presentation of the project.

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Using path finding algorithms to find a path between two points on a randomly generated maze.

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