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-Implemented
PannerNode
classes and added appropriate logic inAudioContext
classes-Added
PlaybackParameters
class in order to store all data about playback(gain
,pan
,audioTrack
,buffer
)-Slightly changed audio processing flow. Each node has to do its job(
void process(PlaybackParameters
) and pass it to its neighbors. All changes on playback and writing buffer will be applied inDestinationNode
Closes: #23