This is a rough and dirty Mud game. Unlike games from early 80's this one uses web interface - you can play from your browser. It's presenting the power of SockJS and under the hood also uses Django.
This code is derived from flying squirrel demos.
To run the stuff locally you need to have node
, npm
and local
Rabbitmq
server running. Additionally you need few Python
dependencies, to install them run:
virtualenv venv
. venv/bin/activate
pip install -r requirements.txt
To run the sockjs gateway:
cd gateway
npm install
node server.js
To run the main part of mud - python/django server:
. venv/bin/activate
cd mud
./manage.py syncdb --noinput
./manage.py createsuperuser --username=admin [email protected]
./manage.py runserver 0.0.0.0:3000
And on the second console:
while [ 1 ]; do curl http://127.0.0.1:3000/tick; echo; sleep 10; done
If you modified the rooms, you may want to save the data:
./manage.py dumpdata \
--format=json \
--indent=4 core > /tmp/initial_data.json