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Rich Presence: show mapname if levelname is empty (#365)
Windows CI #12: Commit cf2e43b pushed by sndein
January 3, 2025 16:45 2m 0s master
January 3, 2025 16:45 2m 0s
Rich Presence: show mapname if levelname is empty (#365)
MinGW CI #12: Commit cf2e43b pushed by sndein
January 3, 2025 16:45 59s master
January 3, 2025 16:45 59s
Rich Presence: show mapname if levelname is empty (#365)
Linux CI #12: Commit cf2e43b pushed by sndein
January 3, 2025 16:45 1m 0s master
January 3, 2025 16:45 1m 0s
Rich Presence: show mapname if levelname is empty (#365)
macOS CI #12: Commit cf2e43b pushed by sndein
January 3, 2025 16:45 6s master
January 3, 2025 16:45 6s
Avoid using row_major matrices for MD5 anims (#359)
macOS CI #11: Commit 7074694 pushed by sndein
November 16, 2024 14:07 57s master
November 16, 2024 14:07 57s
Avoid using row_major matrices for MD5 anims (#359)
Windows CI #11: Commit 7074694 pushed by sndein
November 16, 2024 14:07 2m 50s master
November 16, 2024 14:07 2m 50s
Avoid using row_major matrices for MD5 anims (#359)
MinGW CI #11: Commit 7074694 pushed by sndein
November 16, 2024 14:07 58s master
November 16, 2024 14:07 58s
Avoid using row_major matrices for MD5 anims (#359)
Linux CI #11: Commit 7074694 pushed by sndein
November 16, 2024 14:07 56s master
November 16, 2024 14:07 56s
Add basic natvis for cvars
Windows CI #10: Commit d82fea9 pushed by sndein
August 10, 2024 19:19 2m 20s master
August 10, 2024 19:19 2m 20s
Add basic natvis for cvars
MinGW CI #10: Commit d82fea9 pushed by sndein
August 10, 2024 19:19 1m 2s master
August 10, 2024 19:19 1m 2s
Add basic natvis for cvars
macOS CI #10: Commit d82fea9 pushed by sndein
August 10, 2024 19:19 1m 4s master
August 10, 2024 19:19 1m 4s
Add basic natvis for cvars
Linux CI #10: Commit d82fea9 pushed by sndein
August 10, 2024 19:19 1m 5s master
August 10, 2024 19:19 1m 5s
Minor calibration progress animation tweak
Windows CI #9: Commit 00a53ee pushed by sndein
August 6, 2024 19:35 2m 40s master
August 6, 2024 19:35 2m 40s
Minor calibration progress animation tweak
Linux CI #9: Commit 00a53ee pushed by sndein
August 6, 2024 19:35 54s master
August 6, 2024 19:35 54s
Minor calibration progress animation tweak
macOS CI #9: Commit 00a53ee pushed by sndein
August 6, 2024 19:35 1m 2s master
August 6, 2024 19:35 1m 2s
Minor calibration progress animation tweak
MinGW CI #9: Commit 00a53ee pushed by sndein
August 6, 2024 19:35 52s master
August 6, 2024 19:35 52s
Show gyro calibration progress
Linux CI #8: Commit 51bdbd3 pushed by sndein
August 6, 2024 13:20 58s master
August 6, 2024 13:20 58s
Show gyro calibration progress
MinGW CI #8: Commit 51bdbd3 pushed by sndein
August 6, 2024 13:20 58s master
August 6, 2024 13:20 58s
Show gyro calibration progress
macOS CI #8: Commit 51bdbd3 pushed by sndein
August 6, 2024 13:20 1m 2s master
August 6, 2024 13:20 1m 2s
Show gyro calibration progress
Windows CI #8: Commit 51bdbd3 pushed by sndein
August 6, 2024 13:20 2m 9s master
August 6, 2024 13:20 2m 9s
Add basic gamepad rumble support
macOS CI #7: Commit 4dc3bec pushed by sndein
August 5, 2024 15:31 55s master
August 5, 2024 15:31 55s
Add basic gamepad rumble support
MinGW CI #7: Commit 4dc3bec pushed by sndein
August 5, 2024 15:31 1m 1s master
August 5, 2024 15:31 1m 1s
Add basic gamepad rumble support
Windows CI #7: Commit 4dc3bec pushed by sndein
August 5, 2024 15:31 2m 20s master
August 5, 2024 15:31 2m 20s
Add basic gamepad rumble support
Linux CI #7: Commit 4dc3bec pushed by sndein
August 5, 2024 15:31 1m 6s master
August 5, 2024 15:31 1m 6s
Use raw frame time for gyro and flick stick
MinGW CI #6: Commit 262db46 pushed by sndein
August 3, 2024 08:37 52s master
August 3, 2024 08:37 52s