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Use Ninja to generate them, so that the provided compiler is used, to determine SIZEOF_VOID_P, and make sure to also use the arm compiler for feature detection on Windows.
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@@ -103,18 +103,12 @@ jobs: | |
- name: Prepare licenses | ||
run: bash -x ../../scripts/prepare_binary_package.sh ../.. | ||
working-directory: api/cpp/ | ||
- uses: ilammy/msvc-dev-cmd@v1 | ||
- name: Select MSVC (windows) | ||
run: | | ||
echo "CC=cl.exe" >> $GITHUB_ENV | ||
echo "CXX=cl.exe" >> $GITHUB_ENV | ||
if: matrix.host == 'windows-2022' | ||
- name: C++ Build | ||
uses: lukka/[email protected] | ||
with: | ||
cmakeListsOrSettingsJson: CMakeListsTxtAdvanced | ||
cmakeListsTxtPath: CMakeLists.txt | ||
cmakeAppendedArgs: "-DCMAKE_BUILD_TYPE=RelWithDebInfo -DBUILD_SHARED_LIBS=OFF -DRust_CARGO_TARGET=${{ matrix.target }} -DCMAKE_C_COMPILER=arm-none-eabi-gcc -DCMAKE_TRY_COMPILE_TARGET_TYPE=STATIC_LIBRARY ${{ env.SLINT_MCU_FEATURES }}" | ||
cmakeAppendedArgs: "-GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo -DBUILD_SHARED_LIBS=OFF -DRust_CARGO_TARGET=${{ matrix.target }} -DCMAKE_C_COMPILER=arm-none-eabi-gcc -DCMAKE_CXX_COMPILER=arm-none-eabi-g++ -DCMAKE_AR=arm-none-eabi-ar -DCMAKE_TRY_COMPILE_TARGET_TYPE=STATIC_LIBRARY ${{ env.SLINT_MCU_FEATURES }}" | ||
buildDirectory: ${{ runner.workspace }}/cppbuild | ||
buildWithCMakeArgs: "--config Release" | ||
- name: cpack | ||
|
@@ -164,12 +158,6 @@ jobs: | |
- name: Prepare licenses | ||
run: bash -x ../../scripts/prepare_binary_package.sh ../.. | ||
working-directory: api/cpp/ | ||
- uses: ilammy/msvc-dev-cmd@v1 | ||
- name: Select MSVC (windows) | ||
run: | | ||
echo "CC=cl.exe" >> $GITHUB_ENV | ||
echo "CXX=cl.exe" >> $GITHUB_ENV | ||
if: matrix.host == 'windows-2022' | ||
- name: C++ Build | ||
uses: lukka/[email protected] | ||
with: | ||
|
@@ -178,7 +166,7 @@ jobs: | |
# NOTE: xtensa-esp-elf-gcc as compiler for the RISC-V targets is wrong, but the compiler argument here is only | ||
# used to ensure that SIZEOF_VOID_P is 4 in the generated cmake config file. Otherwise this build requires no | ||
# C compiler. | ||
cmakeAppendedArgs: "-DCMAKE_BUILD_TYPE=RelWithDebInfo -DCMAKE_BUILD_TYPE=Release -DBUILD_SHARED_LIBS=OFF -DESP_PLATFORM=1 -DIDF_TARGET=${{ matrix.idf_target }} -DRust_CARGO_TARGET=${{ matrix.rust_target }} -DCMAKE_C_COMPILER=xtensa-esp-elf-gcc -DCMAKE_TRY_COMPILE_TARGET_TYPE=STATIC_LIBRARY -DSLINT_LIBRARY_CARGO_FLAGS='-Zbuild-std=core,alloc' ${{ env.SLINT_MCU_FEATURES }}" | ||
cmakeAppendedArgs: "-GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo -DCMAKE_BUILD_TYPE=Release -DBUILD_SHARED_LIBS=OFF -DESP_PLATFORM=1 -DIDF_TARGET=${{ matrix.idf_target }} -DRust_CARGO_TARGET=${{ matrix.rust_target }} -DCMAKE_C_COMPILER=xtensa-esp-elf-gcc -DCMAKE_CXX_COMPILER=xtensa-esp-elf-g++ -DCMAKE_AR=arm-none-eabi-ar -DCMAKE_TRY_COMPILE_TARGET_TYPE=STATIC_LIBRARY -DSLINT_LIBRARY_CARGO_FLAGS='-Zbuild-std=core,alloc' ${{ env.SLINT_MCU_FEATURES }}" | ||
buildDirectory: ${{ runner.workspace }}/cppbuild | ||
buildWithCMakeArgs: "--config Release" | ||
- name: cpack | ||
|