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Merge branch '1.20' into 1.20_silk
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# Conflicts:
#	config/ftbquests/quests/chapters/combat.snbt
#	config/ftbquests/quests/chapters/homesteading.snbt
#	config/ftbquests/quests/chapters/the_basics.snbt
#	config/ftbquests/quests/chapters/tinkerers_modpack.snbt
#	config/ftbquests/quests/chapters/world.snbt
#	config/ftbquests/quests/reward_tables/fences.snbt
#	index.toml
#	mods/DyeableFishingLines-1.0.1.jar
#	mods/altorigingui.pw.toml
#	mods/crunchy-crunchy-advancements.pw.toml
#	mods/inventory-sorting.pw.toml
#	mods/luna-slimes.pw.toml
#	mods/origins-minus.pw.toml
#	mods/quilt-loading-screen.pw.toml
#	mods/yigd.pw.toml
#	options.txt
#	pack.toml
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sisby-folk committed Dec 6, 2023
2 parents fd9bcd3 + a16a986 commit e5ca839
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3 changes: 2 additions & 1 deletion .packwizignore
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Expand Up @@ -8,4 +8,5 @@ LICENSE
datagen/
mods/override/
enable_hooks.sh
git/
git/
config/ftbquests/
84 changes: 84 additions & 0 deletions config/clienttweaks-common.toml
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[customization]

# Items that count as fireworks for the offhand-firework tweak options.
fireworkItems = [ "minecraft:firework_rocket" ]

# Items that count as shields for the offhand-shield hiding tweak options.
shieldItems = [
"basicshields:wooden_shield",
"basicshields:golden_shield",
"basicshields:diamond_shield",
"basicshields:netherite_shield"
]

# Items that count as weapons for the offhand-shield hiding tweak options.
shieldWeapons = [ "tetra:modular_sword" ]

# Items that count as torches for the offhand-torch tweak options.
torchItems = [ "minecraft:torch", "minecraft:soul_torch", "tconstruct:stone_torch", "minecraft:lantern", "minecraft:soul_lantern" ]

# Items that are allowed to place torches from the offhand if offhandTorchWithToolOnly is enabled.
torchTools = [
"minecraft:wooden_pickaxe",
"minecraft:stone_pickaxe",
"minecraft:iron_pickaxe",
"minecraft:golden_pickaxe",
"minecraft:diamond_pickaxe",
"minecraft:netherite_pickaxe",
"tconstruct:pickaxe",
"tconstruct:hammer"
]

[tweaks]

# This option will let you climb ladders automatically by just looking upwards, rather than requiring a key to be held down.
autoClimbLadder = false

# This option will disable log stripping.
disableLogStripping = false

# This option will disable step assist added by other mods.
disableStepAssist = false

# This prevents the last torch in the offhand from being placed.
doNotUseLastTorch = true

# This option will hide your offhand item. It can be toggled via an optional key binding.
hideOffhandItem = false

# This option will hide your own potion particle effects for your client (other players will still see them).
hideOwnParticleEffects = true

# This option will hide your shield unless you are holding a weapon.
hideShieldUnlessHoldingWeapon = true

# This adds back the master volume slider to the options screen. Saves you a click!
masterVolumeSlider = true

# This adds back the music volume slider to the options screen. Saves you a click!
musicVolumeSlider = true

# This prevents fireworks from being launched from your off hand if you are wearing an Elytra, unless you're flying.
noOffhandFireworksWithElytra = true

# This prevents torches from being placed from your offhand at all.
noOffhandTorchAtAll = false

# This prevents torches from being placed from your offhand if you have a block in your main hand.
noOffhandTorchWithBlock = true

# This prevents torches from being placed from your off hand if you have an empty main hand.
noOffhandTorchWithEmptyHand = false

# This prevents torches from being placed from your offhand if you have food in your main hand.
noOffhandTorchWithFood = true

# This option makes the recipe book not shift the inventory when opened. Works best with smaller GUI scales / bigger resolutions.
noRecipeBookShifting = false

# This restricts torches to be placed from the offhand only when you're holding a tool in your main hand.
offhandTorchWithToolOnly = false

# This option will make iron fences and glass panes have a bigger hitbox while placing them, making it easier to aim.
paneBuildingSupport = true

18 changes: 0 additions & 18 deletions config/clienttweaks.toml

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1 change: 1 addition & 0 deletions config/customwindowtitle-client.toml
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title = 'Tinkerer's Quilt {mcversion}'
21 changes: 0 additions & 21 deletions config/inventorysorter/config.json5

This file was deleted.

1 change: 1 addition & 0 deletions config/iris.properties
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disableUpdateMessage=true
162 changes: 162 additions & 0 deletions config/mousewheelie.hjson
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{
// General settings
general: {
// Sets the interval in milliseconds in which interactions are sent to the server.
// Lower numbers increase the speed but might be rejected by servers.
// default: 10
// Must be greater or equal to 1
interaction-rate: 10
// Sets the interval in milliseconds for singleplayer and local multiplayer.
// default: 1
// Must be greater or equal to 1
integrated-interaction-rate: 1
// Enables quick swapping of armor pieces and elytra pieces by clicking them while in hand.
// default: true
enable-quick-armor-swapping: true
// Enables dropping items when holding the drop modifier (alt by default) and clicking on them.
// The modifier can be changed in the vanilla controls menu.
// default: true
enable-drop-modifier: false
// Enables right-clicking in recipe books/villager trading to swiftly craft/trade.
// default: true
enable-quick-craft: true
// Whether item types should check nbt data.
// This is for example used by scrolling and drop-clicking.
// NONE disables this, ALL checks for exactly the same nbt and SOME allows for differences in damage and enchantments.
// default: SOME
item-kinds-nbt-match-mode: SOME
// Lets you define how the hotbar will be treated when e.g. scrolling or sorting items in the inventory.
// HARD: The hotbar will always be treated separately.
// SOFT: The hotbar will be treated as part of the inventory. This does not apply when sending the whole inventory (ctrl+shift).
// NONE: The hotbar will be treated as part of the inventory. This also applies when sending the whole inventory (ctrl+shift).
// default: SOFT
hotbar-scoping: SOFT
// This helps when you regularly move your mouse faster than the game can pick up.
// This will impact performance though.
// default: false
better-fast-dragging: false
// Enable clicking and dragging the bundle in the inventory to easily put in or out multiple stacks.
// default: true
enable-bundle-dragging: true
}
// With this feature, scrolling while hovering over a stack lets you easily move single items in or out of your inventory.
// In combination with modifiers such as Shift and Control (changeable in the Controls settings) you can scroll whole stacks, all of a kind of item or even all items in an inventory.
scrolling: {
// default: true
enable: true
// Invert the scroll direction when scrolling items.
// default: false
invert: false
// If enabled, items will be moved based on the visual position on the screen:
// When scrolling up, items will be sent to the upper inventory, when scrolling down to the lower inventory.
// If disabled, scrolling will instead affect the amount of items:
// When scrolling up, items will be moved towards the stack, when scrolling down items will be sent to the opposite inventory.
//
// Using "Invert scroll direction", you can swap the up and down behavior for these actions.
// default: true
directional-scrolling: true
// Sets whether to by default scroll items out of the creative menu.
// default: true
scroll-creative-menu-items: true
// Sets whether creative mode tabs can be switched by scrolling over them.
// default: true
scroll-creative-menu-tabs: true
}
// Change sort modes. Existing sort modes are ALPHABET, RAW_ID and QUANTITY.
// For Minecraft 1.19 and up there's also CREATIVE_SEARCH.
sort: {
// Sets the sort mode for normal sorting.
// default: creative
primary-sort: creative
// Sets the sort mode for sorting whilst pressing shift.
// default: quantity
shift-sort: quantity
// Sets the sort mode for sorting whilst pressing control.
// default: alphabet
control-sort: alphabet
// Whether to use close to instant sorting when in singleplayer or if Mouse Wheelie is installed on the server.
// default: true
server-accelerated-sorting: true
// Whether the creative search sorting should be optimized for performance.
// This will make use of more memory in exchange for processor time, only disable this if you run into memory issues.
// default: true
optimize-creative-search-sort: true
}
// Item refilling is a feature that automatically loads more items from your inventory when your current stack runs out.
// This is for example useful when building with a lot of the same block, so you don't have to constantly open your inventory.
//
// The first section of this config concerns which or under which circumstances items will get refilled.
// The "Refill rules" section, allows you to configure how the replacement stack will be determined by searching your inventory.
refill: {
// Enables item refilling.
// Turn this off to disable refilling entirely.
// default: true
enable: true
// Plays a sound after refilling a stack.
// default: true
play-sound: true
// Refills stacks in the off hand.
// default: true
off-hand: true
// Restore the refilled item to the originally selected slot.
// This will take a tad more time. You might want to turn this off on slow connections.
// default: false
restore-selected-slot: false
// Refill when the item just used changes to a different item.
// This is e.g. triggered when filling or emptying water buckets.
// default: true
item-changes: true
// Refill when the last food item in the hand has been consumed.
// default: true
eat: true
// Refill when dropping stacks from the hotbar.
// default: true
drop: true
// Refill when using up items, like tools or weapons.
// default: true
use: true
// Refill on other occasions.
// default: true
other: true
// Configure with which new item the previous stack will be refilled.
rules: {
// Tries to find any other block items.
// default: false
any-block: false
// Find items that are in the same creative inventory tab.
// default: false
itemgroup: false
// Try to find similar items through the item type hierarchy.
// This usually indicates a similar functionality.
// default: false
item-hierarchy: false
// Try to find similar block items through the block type hierarchy.
// This usually indicates a similar functionality.
// default: false
block-hierarchy: false
// Try to find any other food item.
// default: false
food: false
// Try to find equal items (no NBT matching).
// default: true
equal-items: true
// Try to find equal stacks (NBT matching).
// default: true
equal-stacks: true
}
}
// Configure when and how picking the correct tool for the currently faced block will work.
// By default tool picking will be triggered when middle clicking, that may be changed through the Vanilla Controls menu.
tool-picking: {
// Pick correct tool when middle clicking (rebindable) whilst holding a tool.
// default: true
hold-tool: true
// Pick correct tool when middle clicking (rebindable) whilst holding the same block as faced.
// default: false
hold-block: false
// Allows picking tools from the whole inventory.
// If disabled picking will only happen from the hotbar.
// default: true
pick-from-inventory: true
}
}
9 changes: 9 additions & 0 deletions config/origins_server.json
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{
"performVersionCheck": true,
"waterProtection": {
"register": false,
"enchantingTable": false,
"treasureBooks": false,
"treasureOther": false
}
}
4 changes: 4 additions & 0 deletions config/quilt_loading_screen.json
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{
"prideQuiltsEnabled": true,
"modifyBackgroundColor": true
}
16 changes: 13 additions & 3 deletions config/sodium-extra-options.json
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Expand Up @@ -27,8 +27,9 @@
"fog_distance": 0,
"fog_start": 100,
"multi_dimension_fog_control": false,
"dimensionFogDistance": {},
"use_linear_flat_color_blender": false,
"dimensionFogDistance": {
"minecraft:overworld": 0
},
"light_updates": true,
"item_frame": true,
"armor_stand": true,
Expand All @@ -48,15 +49,24 @@
"reduce_resolution_on_mac": true,
"use_adaptive_sync": false,
"cloud_height": 192,
"cloud_distance": 200,
"toasts": true,
"advancement_toast": true,
"recipe_toast": true,
"system_toast": true,
"tutorial_toast": true,
"instant_sneak": false,
"prevent_shaders": false
"prevent_shaders": false,
"steady_debug_hud": true,
"steady_debug_hud_refresh_interval": 1
},
"notification_settings": {
"hide_r_s_o_recommendation": false
},
"super_secret_settings": {
"fetch_sodium_extra_crowdin_translations": false,
"sodium_extra_crowdin_project_identifier": "sodium-extra",
"fetch_sodium_crowdin_translations": false,
"sodium_crowdin_project_identifier": "sodium-fabric"
}
}
1 change: 1 addition & 0 deletions config/styled_chat_emoji.json
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{"bi_heart":"","trans_heart":"","pan_heart":"","vincian_heart":"","neurodiversity_heart":"","genderfluid_heart":"","aroace_heart":"","yeefuckinghaw":"","demi_heart":"","agender_heart":"","queer_heart":"","genderflux_heart":"","ace_heart":"","winner":"","blob_waaaaa":"","ohno":"","queer_prog_heart":"","nb_heart":"","uh":"","lesbian_heart":"","intersex_heart":"","furry_pride":"","plural_heart":"","aro_heart":"","genderqueer_heart":""}
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