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changed mood not to use tab fudge, also fixed buffer overruns P-(. also added makerpath and hopefully changed all relevant abstractions. also fixed the name of sndfread~ in help files
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Sebastian Shader
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Sebastian Shader
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May 10, 2015
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,11 @@ | ||
#N canvas 460 500 450 300 10; | ||
#X obj 242 147 makerpath; | ||
#X obj 235 190 print; | ||
#X msg 209 91 larandom.pd; | ||
#X msg 213 50 /this/stays - thesame.wav; | ||
#X text 14 9 this takes an absolute or relative pathname and transforms | ||
it into an absolute pathname to the root canvas \, useful in abstractinos | ||
; | ||
#X connect 0 0 1 0; | ||
#X connect 2 0 0 0; | ||
#X connect 3 0 0 0; |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,39 @@ | ||
#N canvas 469 313 522 352 10; | ||
#X obj 125 8 inlet; | ||
#X obj 119 45 symbol; | ||
#X obj 178 118 sel symbol; | ||
#X msg 195 73 symbol; | ||
#X obj 228 6 loadbang; | ||
#X obj 89 93 splitfilename /; | ||
#X obj 268 155 rootinfo; | ||
#X obj 86 209 list prepend; | ||
#X obj 93 242 mergefilename /; | ||
#X obj 124 65 t s s; | ||
#X obj 227 192 symbol; | ||
#X obj 222 150 bang; | ||
#X obj 185 274 outlet; | ||
#X obj 125 27 l2s; | ||
#X obj 55 148 spigot; | ||
#X msg 121 123 1; | ||
#X msg 182 151 0; | ||
#X connect 0 0 13 0; | ||
#X connect 1 0 9 0; | ||
#X connect 2 0 15 0; | ||
#X connect 2 1 11 0; | ||
#X connect 2 1 16 0; | ||
#X connect 3 0 2 1; | ||
#X connect 4 0 3 0; | ||
#X connect 4 0 6 0; | ||
#X connect 5 0 14 0; | ||
#X connect 5 1 2 0; | ||
#X connect 6 0 7 1; | ||
#X connect 7 0 8 0; | ||
#X connect 8 0 12 0; | ||
#X connect 9 0 5 0; | ||
#X connect 9 1 10 1; | ||
#X connect 10 0 12 0; | ||
#X connect 11 0 10 0; | ||
#X connect 13 0 1 0; | ||
#X connect 14 0 7 0; | ||
#X connect 15 0 14 1; | ||
#X connect 16 0 14 1; |
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