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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
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#pragma once | ||
#pragma once | ||
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#ifndef __DENDROAPI_H__ | ||
#define __DENDROAPI_H__ | ||
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#include "DendroGrid.h" | ||
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#ifdef DENDROAPI_EXPORTS | ||
#define DENDRO_API __declspec(dllexport) | ||
#else | ||
#define DENDRO_API __declspec(dllimport) | ||
#endif | ||
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#ifdef __cplusplus | ||
extern "C" { | ||
#endif | ||
// ovdb volume class constructors | ||
extern DENDRO_API DendroGrid* DendroCreate(); | ||
extern DENDRO_API void DendroDelete(DendroGrid* grid); | ||
extern DENDRO_API DendroGrid* DendroDuplicate(DendroGrid * grid); | ||
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extern DENDRO_API bool DendroRead(DendroGrid * grid, const char * filename); | ||
extern DENDRO_API bool DendroWrite(DendroGrid * grid, const char * filename); | ||
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// volume conversion methods | ||
extern DENDRO_API bool DendroFromPoints(DendroGrid * grid, double *vPoints, int pCount, double *vRadius, int rCount, double voxelSize, double bandwidth); | ||
extern DENDRO_API bool DendroFromMesh(DendroGrid * grid, float* vPoints, int vCount, int * vFaces, int fCount, double voxelSize, double bandwidth); | ||
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// volume render methods | ||
extern DENDRO_API void DendroToMesh(DendroGrid * grid); | ||
extern DENDRO_API void DendroToMeshSettings(DendroGrid * grid, double isovalue, double adaptivity); | ||
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extern DENDRO_API float* DendroVertexBuffer(DendroGrid * grid, int* size); | ||
extern DENDRO_API int* DendroFaceBuffer(DendroGrid * grid, int* size); | ||
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// volume transformation methods | ||
extern DENDRO_API bool DendroTransform(DendroGrid * grid, double* matrix, int mCount); | ||
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// volume csg methods | ||
extern DENDRO_API void DendroUnion(DendroGrid * grid, DendroGrid * csgGrid); | ||
extern DENDRO_API void DendroDifference(DendroGrid * grid, DendroGrid * csgGrid); | ||
extern DENDRO_API void DendroIntersection(DendroGrid * grid, DendroGrid * csgGrid); | ||
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// volume filter methods | ||
extern DENDRO_API void DendroOffset(DendroGrid * grid, double amount); | ||
extern DENDRO_API void DendroOffsetMask(DendroGrid * grid, double amount, DendroGrid * mask, double min, double max, bool invert); | ||
extern DENDRO_API void DendroSmooth(DendroGrid * grid, int type, int iterations, int width); | ||
extern DENDRO_API void DendroSmoothMask(DendroGrid * grid, int type, int iterations, int width, DendroGrid * mask, double min, double max, bool invert); | ||
extern DENDRO_API void DendroBlend(DendroGrid * bGrid, DendroGrid * eGrid, double bPosition, double bEnd); | ||
extern DENDRO_API void DendroBlendMask(DendroGrid * bGrid, DendroGrid * eGrid, double bPosition, double bEnd, DendroGrid * mask, double min, double max, bool invert); | ||
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#ifdef __cplusplus | ||
} | ||
#endif | ||
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#endif // __DENDROAPI_H__ |
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