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♨️ Implements more use of std for gait
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runeharlyk committed Nov 11, 2024
1 parent c1e12bf commit 9dc6742
Showing 1 changed file with 21 additions and 30 deletions.
51 changes: 21 additions & 30 deletions esp32/lib/ESP32-sveltekit/Gait/GaitState.h
Original file line number Diff line number Diff line change
Expand Up @@ -209,8 +209,8 @@ class EightPhaseWalkState : public PhaseGaitState {
class BezierState : public GaitState {
private:
float phase_time = 0.0f;
static constexpr float offset[4] = {0.f, 0.5f, 0.5f, 0.f};
static constexpr float standOffset = 0.75f;
static constexpr float PHASE_OFFSET[4] = {0.f, 0.5f, 0.5f, 0.f};
static constexpr float STAND_OFFSET = 0.75f;
static constexpr uint8_t BEZIER_POINTS = 12;
float step_length = 0.0f;
static constexpr std::array<float, BEZIER_POINTS> COMBINATORIAL_VALUES = {
Expand All @@ -234,25 +234,21 @@ class BezierState : public GaitState {
alignas(32) static constexpr float BEZIER_HEIGHTS[12] = {0.0f, 0.0f, 0.9f, 0.9f, 0.9f, 0.9f,
0.9f, 1.1f, 1.1f, 1.1f, 0.0f, 0.0f};

protected:
public:
const char *name() const override { return "Bezier"; }

void step(body_state_t &body_state, ControllerCommand command, float dt = 0.02f) override {
this->mapCommand(command);
step_length = std::sqrt(gait_state.step_x * gait_state.step_x + gait_state.step_z * gait_state.step_z);
step_length = std::hypot(gait_state.step_x, gait_state.step_z);
if (gait_state.step_x < 0.0f) {
step_length = -step_length;
}
updatePhase(dt);
updateFeetPositions(body_state);
}

void updatePhase(float dt) {
phase_time += dt * gait_state.step_velocity * 2;
if (phase_time >= 1.0f) {
phase_time = 0;
}
}
protected:
void updatePhase(float dt) { phase_time = std::fmod(phase_time + dt * gait_state.step_velocity * 2, 1.0f); }

void updateFeetPositions(body_state_t &body_state) {
for (int i = 0; i < 4; ++i) {
Expand All @@ -264,11 +260,8 @@ class BezierState : public GaitState {
body_state.feet[index][0] = this->default_feet_pos[index][0];
body_state.feet[index][1] = this->default_feet_pos[index][1];
body_state.feet[index][2] = this->default_feet_pos[index][2];
float leg_phase = phase_time + offset[index];
if (leg_phase >= 1) {
leg_phase -= 1;
}
const bool contact = leg_phase <= standOffset;
const float leg_phase = std::fmod(phase_time + PHASE_OFFSET[index], 1.0f);
const bool contact = leg_phase <= STAND_OFFSET;
contact ? standController(body_state, index, leg_phase / 0.75)
: swingController(body_state, index, (leg_phase - 0.75) / (1 - 0.75));
}
Expand All @@ -283,8 +276,8 @@ class BezierState : public GaitState {

void controller(const int index, body_state_t &body_state, const float phase,
std::function<void(float, float, float *, float, float *)> curve, float *arg) {
float delta_pos[3] = {0, 0, 0};
float delta_rot[3] = {0, 0, 0};
float delta_pos[3] = {0};
float delta_rot[3] = {0};

float length = step_length / 2.0f;
float angle = std::atan2(gait_state.step_z, step_length) * 2;
Expand All @@ -301,12 +294,9 @@ class BezierState : public GaitState {

static void stanceCurve(const float length, const float angle, const float *depth, const float phase,
float *point) {
float X_POLAR = std::cos(angle);
float Z_POLAR = std::sin(angle);

float step = length * (1.0f - 2.0f * phase);
point[0] += step * X_POLAR;
point[2] += step * Z_POLAR;
point[0] += step * std::cos(angle);
point[2] += step * std::sin(angle);

if (length != 0.0f) {
point[1] = -*depth * std::cos((M_PI * (point[0] + point[2])) / (2.f * length));
Expand All @@ -315,12 +305,12 @@ class BezierState : public GaitState {

static void bezierCurve(const float length, const float angle, const float *height, const float phase,
float *point) {
float X_POLAR = std::cos(angle);
float Z_POLAR = std::sin(angle);
const float X_POLAR = std::cos(angle);
const float Z_POLAR = std::sin(angle);

float phase_power = 1.0f;
float inv_phase_power = std::pow(1.0f - phase, 11);
float one_minus_phase = 1.0f - phase;
const float one_minus_phase = 1.0f - phase;

for (int i = 0; i < 12; i++) {
float b = COMBINATORIAL_VALUES[i] * phase_power * inv_phase_power;
Expand All @@ -334,11 +324,12 @@ class BezierState : public GaitState {
}

static float yawArc(const float feet_pos[4], const float *current_pos) {
float foot_mag = std::sqrt(feet_pos[0] * feet_pos[0] + feet_pos[2] * feet_pos[2]);
float foot_dir = std::atan2(feet_pos[2], feet_pos[0]);
float offsets[] = {current_pos[0] - feet_pos[0], current_pos[1] - feet_pos[1], current_pos[2] - feet_pos[2]};
float offset_mag = std::sqrt(offsets[0] * offsets[0] + offsets[2] * offsets[2]);
float offset_mod = std::atan2(offset_mag, foot_mag);
const float foot_mag = std::hypot(feet_pos[0], feet_pos[2]);
const float foot_dir = std::atan2(feet_pos[2], feet_pos[0]);
const float offsets[] = {current_pos[0] - feet_pos[0], current_pos[1] - feet_pos[1],
current_pos[2] - feet_pos[2]};
const float offset_mag = std::hypot(offsets[0], offsets[2]);
const float offset_mod = std::atan2(offset_mag, foot_mag);

return M_PI_2 + foot_dir + offset_mod;
}
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