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label: Competition | ||
position: 9 |
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# Competition | ||
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The competition takes place on the Friday, and is the culmination of the teams' work. | ||
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Robots play a series of league matches against each other, scoring league points as they do, | ||
which will then be used to determine the starting order in the knockouts. The knockouts eliminate | ||
teams until a winner is determined. | ||
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A different set of roles is used during the competition, and this is detailed in the rota. | ||
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## Matches | ||
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Matches are short windows during which the game is played between robots in the arena. | ||
A match slot is a period of time during which a match takes place; this includes some | ||
time at the start (pre-game), some time at the end (post-game) and the game itself. | ||
The pre-game and post-game time is used for resetting the arena between matches and | ||
getting the next set of robots into the arena. | ||
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Screens positioned around the arena provide the timings which are followed by match officials. | ||
It is, however, possible to delay the schedule where necessary. | ||
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## Match officials | ||
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A number of roles exist to ensure the efficient flow of matches. These include: | ||
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- Head Shepherd | ||
- Acts as the match ops lead | ||
- Communicates via radio with the shepherd to ensure missing teams are encouraged to attend | ||
- Stationed at the entry desk to ensure only the correct teams enter the staging area | ||
- Marshal | ||
- Sees a robot through an entire match flow (staging/bading, scoring, exit) | ||
- Shepherd | ||
- Operates in the team pits to remind teams of their upcoming matches | ||
- Acts as the link between volunteers in the team pits and those in/by the arena | ||
- Score Entry | ||
- Transfers the contents of the paper scoresheets to the competition software | ||
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