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refactor: clarify the meaning of table in TableCatalog and TableFragments #19510
refactor: clarify the meaning of table in TableCatalog and TableFragments #19510
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src/meta/src/rpc/ddl_controller.rs
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@@ -1827,8 +1821,8 @@ impl DdlController { | |||
// 3. Build the table fragments structure that will be persisted in the stream manager, and | |||
// the context that contains all information needed for building the actors on the compute | |||
// nodes. | |||
let table_fragments = TableFragments::new( | |||
(dummy_table_id as u32).into(), | |||
let table_fragments = StreamJobFragments::new( |
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Class names are renamed while variables (or fields) still remain untouched. 😕
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I think renaming type is more important than renaming variables. It's so hard to change all occurances. 🥺
…ents Signed-off-by: xxchan <[email protected]>
Signed-off-by: xxchan <[email protected]>
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Signed-off-by: xxchan <[email protected]>
Signed-off-by: xxchan <[email protected]>
Signed-off-by: xxchan <[email protected]>
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What's changed and what's your intention?
What does "table" mean is quite confusing
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If this PR includes changes that directly affect users or other significant modifications relevant to the community, kindly draft a release note to provide a concise summary of these changes. Please prioritize highlighting the impact these changes will have on users.