v4.27.0
richardwilkes
released this
23 Jan 23:33
·
1320 commits
to master
since this release
New Features
- Implemented #287: Add BODY_TYPE as a new key for export.
- Implemented #288: Add export key for Page Ref in Notes.
- Implemented #289: Add optional display of the skill and spell difficulty on the character sheet.
- Implemented #290: Add export key for parent container. As part of this change, the ID and PARENT_ID values are now UUIDs where an object has one. Where they don't (weapon entries, for example), it remains the generated-at-export-time integer value.
- Implemented #291: The ability to base Will or Per on 10 rather than IQ are now independent settings (used to be both or neither).
- Added a watermark with the word "Search" in search fields.
- Added a Sheet Settings menu item for bringing up the currently-focused character sheet's settings dialog.
Bugs Fixed
- Fixed #283: Spells allowed a difficulty of W, but treated it as VH. These are now calculated correctly.
- Fixed #284: Ritual Magic spells change to regular spells when contained inside a spell container and then moved to another sheet or spell list.
- Fixed #285: The Ritual Magic spell editor would allow setting the difficulty to A(verage) instead of the normal H(ard), but wouldn't persist that change. Note: the rules-as-written don't permit A(verage), but GCS does because of user requests to do so.
- Tooltips showing a per-die damage bonus were not showing the correct value that was added. The actual displayed weapon damage was correct, just not tooltips that showed a per-die damage bonus, which was always listed as +0.
Library Compatibility
- Loads library file formats v2.x.x.