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v4.27.0

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@richardwilkes richardwilkes released this 23 Jan 23:33
· 1320 commits to master since this release

New Features

  • Implemented #287: Add BODY_TYPE as a new key for export.
  • Implemented #288: Add export key for Page Ref in Notes.
  • Implemented #289: Add optional display of the skill and spell difficulty on the character sheet.
  • Implemented #290: Add export key for parent container. As part of this change, the ID and PARENT_ID values are now UUIDs where an object has one. Where they don't (weapon entries, for example), it remains the generated-at-export-time integer value.
  • Implemented #291: The ability to base Will or Per on 10 rather than IQ are now independent settings (used to be both or neither).
  • Added a watermark with the word "Search" in search fields.
  • Added a Sheet Settings menu item for bringing up the currently-focused character sheet's settings dialog.

Bugs Fixed

  • Fixed #283: Spells allowed a difficulty of W, but treated it as VH. These are now calculated correctly.
  • Fixed #284: Ritual Magic spells change to regular spells when contained inside a spell container and then moved to another sheet or spell list.
  • Fixed #285: The Ritual Magic spell editor would allow setting the difficulty to A(verage) instead of the normal H(ard), but wouldn't persist that change. Note: the rules-as-written don't permit A(verage), but GCS does because of user requests to do so.
  • Tooltips showing a per-die damage bonus were not showing the correct value that was added. The actual displayed weapon damage was correct, just not tooltips that showed a per-die damage bonus, which was always listed as +0.

Library Compatibility

  • Loads library file formats v2.x.x.