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Merged pull request "Sync with Q2PRO: Game constification, formatting…
…, code style": NVIDIA#334
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/* | ||
Copyright (C) 1997-2001 Id Software, Inc. | ||
This program is free software; you can redistribute it and/or modify | ||
it under the terms of the GNU General Public License as published by | ||
the Free Software Foundation; either version 2 of the License, or | ||
(at your option) any later version. | ||
This program is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU General Public License for more details. | ||
You should have received a copy of the GNU General Public License along | ||
with this program; if not, write to the Free Software Foundation, Inc., | ||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. | ||
*/ | ||
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#pragma once | ||
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enum { | ||
MZ2_TANK_BLASTER_1 = 1, | ||
MZ2_TANK_BLASTER_2, | ||
MZ2_TANK_BLASTER_3, | ||
MZ2_TANK_MACHINEGUN_1, | ||
MZ2_TANK_MACHINEGUN_2, | ||
MZ2_TANK_MACHINEGUN_3, | ||
MZ2_TANK_MACHINEGUN_4, | ||
MZ2_TANK_MACHINEGUN_5, | ||
MZ2_TANK_MACHINEGUN_6, | ||
MZ2_TANK_MACHINEGUN_7, | ||
MZ2_TANK_MACHINEGUN_8, | ||
MZ2_TANK_MACHINEGUN_9, | ||
MZ2_TANK_MACHINEGUN_10, | ||
MZ2_TANK_MACHINEGUN_11, | ||
MZ2_TANK_MACHINEGUN_12, | ||
MZ2_TANK_MACHINEGUN_13, | ||
MZ2_TANK_MACHINEGUN_14, | ||
MZ2_TANK_MACHINEGUN_15, | ||
MZ2_TANK_MACHINEGUN_16, | ||
MZ2_TANK_MACHINEGUN_17, | ||
MZ2_TANK_MACHINEGUN_18, | ||
MZ2_TANK_MACHINEGUN_19, | ||
MZ2_TANK_ROCKET_1, | ||
MZ2_TANK_ROCKET_2, | ||
MZ2_TANK_ROCKET_3, | ||
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MZ2_INFANTRY_MACHINEGUN_1, | ||
MZ2_INFANTRY_MACHINEGUN_2, | ||
MZ2_INFANTRY_MACHINEGUN_3, | ||
MZ2_INFANTRY_MACHINEGUN_4, | ||
MZ2_INFANTRY_MACHINEGUN_5, | ||
MZ2_INFANTRY_MACHINEGUN_6, | ||
MZ2_INFANTRY_MACHINEGUN_7, | ||
MZ2_INFANTRY_MACHINEGUN_8, | ||
MZ2_INFANTRY_MACHINEGUN_9, | ||
MZ2_INFANTRY_MACHINEGUN_10, | ||
MZ2_INFANTRY_MACHINEGUN_11, | ||
MZ2_INFANTRY_MACHINEGUN_12, | ||
MZ2_INFANTRY_MACHINEGUN_13, | ||
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MZ2_SOLDIER_BLASTER_1, | ||
MZ2_SOLDIER_BLASTER_2, | ||
MZ2_SOLDIER_SHOTGUN_1, | ||
MZ2_SOLDIER_SHOTGUN_2, | ||
MZ2_SOLDIER_MACHINEGUN_1, | ||
MZ2_SOLDIER_MACHINEGUN_2, | ||
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MZ2_GUNNER_MACHINEGUN_1, | ||
MZ2_GUNNER_MACHINEGUN_2, | ||
MZ2_GUNNER_MACHINEGUN_3, | ||
MZ2_GUNNER_MACHINEGUN_4, | ||
MZ2_GUNNER_MACHINEGUN_5, | ||
MZ2_GUNNER_MACHINEGUN_6, | ||
MZ2_GUNNER_MACHINEGUN_7, | ||
MZ2_GUNNER_MACHINEGUN_8, | ||
MZ2_GUNNER_GRENADE_1, | ||
MZ2_GUNNER_GRENADE_2, | ||
MZ2_GUNNER_GRENADE_3, | ||
MZ2_GUNNER_GRENADE_4, | ||
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MZ2_CHICK_ROCKET_1, | ||
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MZ2_FLYER_BLASTER_1, | ||
MZ2_FLYER_BLASTER_2, | ||
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MZ2_MEDIC_BLASTER_1, | ||
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MZ2_GLADIATOR_RAILGUN_1, | ||
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MZ2_HOVER_BLASTER_1, | ||
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MZ2_ACTOR_MACHINEGUN_1, | ||
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MZ2_SUPERTANK_MACHINEGUN_1, | ||
MZ2_SUPERTANK_MACHINEGUN_2, | ||
MZ2_SUPERTANK_MACHINEGUN_3, | ||
MZ2_SUPERTANK_MACHINEGUN_4, | ||
MZ2_SUPERTANK_MACHINEGUN_5, | ||
MZ2_SUPERTANK_MACHINEGUN_6, | ||
MZ2_SUPERTANK_ROCKET_1, | ||
MZ2_SUPERTANK_ROCKET_2, | ||
MZ2_SUPERTANK_ROCKET_3, | ||
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MZ2_BOSS2_MACHINEGUN_L1, | ||
MZ2_BOSS2_MACHINEGUN_L2, | ||
MZ2_BOSS2_MACHINEGUN_L3, | ||
MZ2_BOSS2_MACHINEGUN_L4, | ||
MZ2_BOSS2_MACHINEGUN_L5, | ||
MZ2_BOSS2_ROCKET_1, | ||
MZ2_BOSS2_ROCKET_2, | ||
MZ2_BOSS2_ROCKET_3, | ||
MZ2_BOSS2_ROCKET_4, | ||
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MZ2_FLOAT_BLASTER_1, | ||
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MZ2_SOLDIER_BLASTER_3, | ||
MZ2_SOLDIER_SHOTGUN_3, | ||
MZ2_SOLDIER_MACHINEGUN_3, | ||
MZ2_SOLDIER_BLASTER_4, | ||
MZ2_SOLDIER_SHOTGUN_4, | ||
MZ2_SOLDIER_MACHINEGUN_4, | ||
MZ2_SOLDIER_BLASTER_5, | ||
MZ2_SOLDIER_SHOTGUN_5, | ||
MZ2_SOLDIER_MACHINEGUN_5, | ||
MZ2_SOLDIER_BLASTER_6, | ||
MZ2_SOLDIER_SHOTGUN_6, | ||
MZ2_SOLDIER_MACHINEGUN_6, | ||
MZ2_SOLDIER_BLASTER_7, | ||
MZ2_SOLDIER_SHOTGUN_7, | ||
MZ2_SOLDIER_MACHINEGUN_7, | ||
MZ2_SOLDIER_BLASTER_8, | ||
MZ2_SOLDIER_SHOTGUN_8, | ||
MZ2_SOLDIER_MACHINEGUN_8, | ||
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// --- Xian shit below --- | ||
MZ2_MAKRON_BFG, | ||
MZ2_MAKRON_BLASTER_1, | ||
MZ2_MAKRON_BLASTER_2, | ||
MZ2_MAKRON_BLASTER_3, | ||
MZ2_MAKRON_BLASTER_4, | ||
MZ2_MAKRON_BLASTER_5, | ||
MZ2_MAKRON_BLASTER_6, | ||
MZ2_MAKRON_BLASTER_7, | ||
MZ2_MAKRON_BLASTER_8, | ||
MZ2_MAKRON_BLASTER_9, | ||
MZ2_MAKRON_BLASTER_10, | ||
MZ2_MAKRON_BLASTER_11, | ||
MZ2_MAKRON_BLASTER_12, | ||
MZ2_MAKRON_BLASTER_13, | ||
MZ2_MAKRON_BLASTER_14, | ||
MZ2_MAKRON_BLASTER_15, | ||
MZ2_MAKRON_BLASTER_16, | ||
MZ2_MAKRON_BLASTER_17, | ||
MZ2_MAKRON_RAILGUN_1, | ||
MZ2_JORG_MACHINEGUN_L1, | ||
MZ2_JORG_MACHINEGUN_L2, | ||
MZ2_JORG_MACHINEGUN_L3, | ||
MZ2_JORG_MACHINEGUN_L4, | ||
MZ2_JORG_MACHINEGUN_L5, | ||
MZ2_JORG_MACHINEGUN_L6, | ||
MZ2_JORG_MACHINEGUN_R1, | ||
MZ2_JORG_MACHINEGUN_R2, | ||
MZ2_JORG_MACHINEGUN_R3, | ||
MZ2_JORG_MACHINEGUN_R4, | ||
MZ2_JORG_MACHINEGUN_R5, | ||
MZ2_JORG_MACHINEGUN_R6, | ||
MZ2_JORG_BFG_1, | ||
MZ2_BOSS2_MACHINEGUN_R1, | ||
MZ2_BOSS2_MACHINEGUN_R2, | ||
MZ2_BOSS2_MACHINEGUN_R3, | ||
MZ2_BOSS2_MACHINEGUN_R4, | ||
MZ2_BOSS2_MACHINEGUN_R5, | ||
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//ROGUE | ||
MZ2_CARRIER_MACHINEGUN_L1, | ||
MZ2_CARRIER_MACHINEGUN_R1, | ||
MZ2_CARRIER_GRENADE, | ||
MZ2_TURRET_MACHINEGUN, | ||
MZ2_TURRET_ROCKET, | ||
MZ2_TURRET_BLASTER, | ||
MZ2_STALKER_BLASTER, | ||
MZ2_DAEDALUS_BLASTER, | ||
MZ2_MEDIC_BLASTER_2, | ||
MZ2_CARRIER_RAILGUN, | ||
MZ2_WIDOW_DISRUPTOR, | ||
MZ2_WIDOW_BLASTER, | ||
MZ2_WIDOW_RAIL, | ||
MZ2_WIDOW_PLASMABEAM, // PMM - not used | ||
MZ2_CARRIER_MACHINEGUN_L2, | ||
MZ2_CARRIER_MACHINEGUN_R2, | ||
MZ2_WIDOW_RAIL_LEFT, | ||
MZ2_WIDOW_RAIL_RIGHT, | ||
MZ2_WIDOW_BLASTER_SWEEP1, | ||
MZ2_WIDOW_BLASTER_SWEEP2, | ||
MZ2_WIDOW_BLASTER_SWEEP3, | ||
MZ2_WIDOW_BLASTER_SWEEP4, | ||
MZ2_WIDOW_BLASTER_SWEEP5, | ||
MZ2_WIDOW_BLASTER_SWEEP6, | ||
MZ2_WIDOW_BLASTER_SWEEP7, | ||
MZ2_WIDOW_BLASTER_SWEEP8, | ||
MZ2_WIDOW_BLASTER_SWEEP9, | ||
MZ2_WIDOW_BLASTER_100, | ||
MZ2_WIDOW_BLASTER_90, | ||
MZ2_WIDOW_BLASTER_80, | ||
MZ2_WIDOW_BLASTER_70, | ||
MZ2_WIDOW_BLASTER_60, | ||
MZ2_WIDOW_BLASTER_50, | ||
MZ2_WIDOW_BLASTER_40, | ||
MZ2_WIDOW_BLASTER_30, | ||
MZ2_WIDOW_BLASTER_20, | ||
MZ2_WIDOW_BLASTER_10, | ||
MZ2_WIDOW_BLASTER_0, | ||
MZ2_WIDOW_BLASTER_10L, | ||
MZ2_WIDOW_BLASTER_20L, | ||
MZ2_WIDOW_BLASTER_30L, | ||
MZ2_WIDOW_BLASTER_40L, | ||
MZ2_WIDOW_BLASTER_50L, | ||
MZ2_WIDOW_BLASTER_60L, | ||
MZ2_WIDOW_BLASTER_70L, | ||
MZ2_WIDOW_RUN_1, | ||
MZ2_WIDOW_RUN_2, | ||
MZ2_WIDOW_RUN_3, | ||
MZ2_WIDOW_RUN_4, | ||
MZ2_WIDOW_RUN_5, | ||
MZ2_WIDOW_RUN_6, | ||
MZ2_WIDOW_RUN_7, | ||
MZ2_WIDOW_RUN_8, | ||
MZ2_CARRIER_ROCKET_1, | ||
MZ2_CARRIER_ROCKET_2, | ||
MZ2_CARRIER_ROCKET_3, | ||
MZ2_CARRIER_ROCKET_4, | ||
MZ2_WIDOW2_BEAMER_1, | ||
MZ2_WIDOW2_BEAMER_2, | ||
MZ2_WIDOW2_BEAMER_3, | ||
MZ2_WIDOW2_BEAMER_4, | ||
MZ2_WIDOW2_BEAMER_5, | ||
MZ2_WIDOW2_BEAM_SWEEP_1, | ||
MZ2_WIDOW2_BEAM_SWEEP_2, | ||
MZ2_WIDOW2_BEAM_SWEEP_3, | ||
MZ2_WIDOW2_BEAM_SWEEP_4, | ||
MZ2_WIDOW2_BEAM_SWEEP_5, | ||
MZ2_WIDOW2_BEAM_SWEEP_6, | ||
MZ2_WIDOW2_BEAM_SWEEP_7, | ||
MZ2_WIDOW2_BEAM_SWEEP_8, | ||
MZ2_WIDOW2_BEAM_SWEEP_9, | ||
MZ2_WIDOW2_BEAM_SWEEP_10, | ||
MZ2_WIDOW2_BEAM_SWEEP_11, | ||
//ROGUE | ||
}; | ||
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extern const vec3_t monster_flash_offset[256]; |
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