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Update to latest egui + use new Image api #3311
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Nice! Juts some cleanup
@@ -10,6 +12,10 @@ impl Icon { | |||
pub const fn new(id: &'static str, png_bytes: &'static [u8]) -> Self { | |||
Self { id, png_bytes } | |||
} | |||
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pub fn as_image(&self) -> Image<'static> { |
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could be an impl From<&Icon> for Image<'static>
if let Ok(TexturePoll::Ready { texture }) = icon_image.load(ui) { | ||
icon_image.paint_at(ui, self.icon_rect, &texture); | ||
} |
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We do this pattern a lot now. We should make sure something like this works instead:
if let Ok(TexturePoll::Ready { texture }) = icon_image.load(ui) { | |
icon_image.paint_at(ui, self.icon_rect, &texture); | |
} | |
icon_image.paint_at(ui, self.icon_rect); |
I feel like everytime we as users see a naked TexturePoll
, that's a failure in the egui interface
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(we can save this for later)
What
egui
to point to latest commit on Final polish for new image loading emilk/egui#3328StaticImageCache
, as its a part ofegui
nowegui::Image
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