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Standardize and generalize out-of-tree transforms #2197

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teh-cmc opened this issue May 24, 2023 · 1 comment
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Standardize and generalize out-of-tree transforms #2197

teh-cmc opened this issue May 24, 2023 · 1 comment

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@teh-cmc
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teh-cmc commented May 24, 2023

  • We have in-tree transforms today: "mono" components that affect the transform of a given entity as well as all of its children
  • We also need some way of specifying out-of-tree transforms: transforms that only apply to a single entity (or rather, a single instance of that entity), without affecting its chidren
    • E.g. logging an array of 3D boxes that have different orientations
    • E.g. scaling a mesh without affecting its children

The alternative is to add extra layers of empty nodes, which quickly gets less ergonomic, especially with batches.

@jleibs
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jleibs commented Sep 10, 2024

I believe we can consider this done as part of:

@jleibs jleibs closed this as completed Sep 10, 2024
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