Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Implement HL25 new features #1026

Closed
wants to merge 1 commit into from

Conversation

ShadowsAdi
Copy link
Contributor

@ShadowsAdi ShadowsAdi commented Mar 5, 2024

Below there are some new functions Valve just added along with HL25 Update.

  • OnGameRichPresenceJoinRequested

  • UnsafeCmdLineProcessor ( Still needs tests )

  • SetRichPresenceGameMode

  • SetRichPresenceInfo

  • SetRichPresenceOverride

  • UpdateRichPresence

  • SuckOutClassname

  • NET_SendToImpl

  • CSteam3Server::OnFakeIPResult + SteamNetworkingFakeIPResult_t struct

  • NET_NetAdr_SetIP

  • NET_NetAdr_SetPort

  • NET_NetAdr_GetPort

  • NET_NetAdr_GetIPNetworkByteOrder

  • NET_NetAdr_GetIPHostByteOrder

  • NET_CheckCleanupFakeIPConnection

  • NET_IsSteamFakeIP

  • NET_SteamFakeIPSendTo

  • NET_SteamFakeIPRecvFrom

  • NET_SteamFakeIPDestroySocket

  • Net_CheckOpenFakeUDPPorts

  • Net_CloseFakeUDPPorts

  • Net_PollSteamFakeIPResult

I don't know if I will manage to finish every functionality, help is welcomed, also, it seems that valve implemented Anti UDP Proxy Forwarder. Good job from them nevermind, that SteamFakeIP is for anonymize the local game server.

@ShadowsAdi ShadowsAdi marked this pull request as draft March 11, 2024 14:53
@anzz1
Copy link
Contributor

anzz1 commented Mar 16, 2024

What exactly is the purpose of this? Surely the additional chaff like "Rich Presence" are entirely unnecessary for dedicated servers.

Those are client side commands you're adding, are they not?

https://github.com/dreamstalker/rehlds/pull/1026/files#diff-936e6607be3fb55ddf524fe7a60f1b0b53258608777c84c342b9a7a4d915a5aaR1227-R1229

@ShadowsAdi ShadowsAdi closed this Sep 17, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants