Releases: regzo2/VRCFaceTracking-QuestProOpenXR
Releases · regzo2/VRCFaceTracking-QuestProOpenXR
Fixed MouthUpperUp and Openness calculation
What's Changed
- Partially reverted Openness calculation (lid tightener clamp now drives exponentially, should prevent overdriven closed values).
- Fix MouthUpperUp being triggered by Sneer by @Adjerry91 in #6
- Merge dev branch by @regzo2 in #7
New Contributors
- @Adjerry91 made their first contribution in #6
Full Changelog: 1.2.0...1.3.0
Tongue Tracking, Runtime Switching, and More!
Changes
This release adds tongue tracking, OpenXR runtime switching, and several fixes to tracking and initialization.
New
- Implemented tongue tracking parameter.
- Implemented automated OpenXR runtime switching.
- Administrator required; Sets the active runtime back after initialization and unloading.
- Implemented proper lip/eye separation
- Other modules such as SRanipal (Vive Facial Tracker) now properly work with this module.
Misc
Fixes
- Fixed incorrect gaze calculations.
- Should prevent eyes from locking and breaking some avatars, and is far more accurate.
- Left and Right eyes (only was sending left eye data).
Full Changelog: 1.1.0...1.2.0
Credits
New Contributors
Updated Eyelid Tracking and Performance Fixes
This release fixes some performance issues and updates the Eye Openness tracking.
Changes
- Added threading sleep to update loop.
- Adjusted Eye Openness (C = Eye Closed, S = Squint, capped from 0-1)
- Formula changes https://www.desmos.com/calculator/fnhcuktk01
- The change allows squint to have more of an affect, which should make winking easier.
Full Changelog: 1.0.0...1.1.0
Quest Pro Link/Airlink Module for VRCFT v5.0.0
1.0.0 Merge branch 'master' of https://github.com/regzo2/VRCFaceTracking-Qu…