Instagib gamemode for Team Fortress 2 with special rounds and other neat stuff.
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- TF2Items
- Fixed Friendly Fire - To fix arrows damage in Ricochet (FFA) special round
Quick rundown with a code example:
#include <sourcemod>
#include <instagib>
public void IG_OnMapConfigLoad()
{
InstagibRound round;
// Fills the round array with default and config values
IG_InitializeSpecialRound(round, "Round Name", "Round Description");
// Each kill will give 2 points instead of 1
round.PointsPerKill = 2;
// Limit the round time to 5 minutes
round.RoundTime = 300;
// Add a callback function that will be called only when this special round starts
round.OnStart = CustomRound_OnStart;
// Add a callback function that will be called every time a player spawns
round.OnPlayerSpawn = CustomRound_OnSpawn;
// Add the round to the list of Special Rounds. It can't be edited or removed after this.
IG_SubmitSpecialRound(round);
}
public void CustomRound_OnStart()
{
PrintToServer("The round has started");
}
public void CustomRound_OnSpawn(int client, TFTeam team)
{
PrintToServer("Player %N has spawned", client);
}
Check out instagib.inc for all available round properties and callbacks.