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Switched log wrapping to use stringbuilder to reduce log overflow #53

Switched log wrapping to use stringbuilder to reduce log overflow

Switched log wrapping to use stringbuilder to reduce log overflow #53

Triggered via pull request November 3, 2024 09:10
Status Failure
Total duration 4m 13s
Artifacts 2
Get Unity Version from UPM package  /  Get required Unity version from UPM Package
13s
Get Unity Version from UPM package / Get required Unity version from UPM Package
Validate Unity Install  /  Validate Unity Hub and Editor install required for Project
28s
Validate Unity Install / Validate Unity Hub and Editor install required for Project
Matrix: Run Unity Unit Tests / Run Unity Build process
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Build completion task
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27 errors and 4 warnings
Run Unity Unit Tests / Run Unity Build process (windows, 2020.3, Android)
Process completed with exit code 1.
Run Unity Unit Tests / Run Unity Build process (macos, 6000, iOS)
The job was canceled because "windows_2020_3_Standalone" failed.
Run Unity Unit Tests / Run Unity Build process (macos, 2022.3, VisionOS)
The job was canceled because "windows_2020_3_Standalone" failed.
Run Unity Unit Tests / Run Unity Build process (macos, 2021.3, iOS)
The job was canceled because "windows_2020_3_Standalone" failed.
Run Unity Unit Tests / Run Unity Build process (macos, 2022.3, StandaloneOSX)
The job was canceled because "windows_2020_3_Standalone" failed.
Run Unity Unit Tests / Run Unity Build process (macos, 2023.2, iOS)
The job was canceled because "windows_2020_3_Standalone" failed.
Run Unity Unit Tests / Run Unity Build process (macos, 2022.3, iOS)
The job was canceled because "windows_2020_3_Standalone" failed.
Run Unity Unit Tests / Run Unity Build process (macos, 6000, StandaloneOSX)
The job was canceled because "windows_2020_3_Standalone" failed.
Run Unity Unit Tests / Run Unity Build process (macos, 2023.2, StandaloneOSX)
The job was canceled because "windows_2020_3_Standalone" failed.
Run Unity Unit Tests / Run Unity Build process (windows, 2021.3, StandaloneWindows64)
The job was canceled because "windows_2020_3_Standalone" failed.
Run Unity Unit Tests / Run Unity Build process (windows, 2022.3, StandaloneWindows64)
The job was canceled because "windows_2020_3_Standalone" failed.
Run Unity Unit Tests / Run Unity Build process (windows, 2021.3, WSAPlayer)
The job was canceled because "windows_2020_3_Standalone" failed.
Run Unity Unit Tests / Run Unity Build process (windows, 2022.3, Android)
The job was canceled because "windows_2020_3_Standalone" failed.
Run Unity Unit Tests / Run Unity Build process (windows, 2023.2, Android)
The job was canceled because "windows_2020_3_Standalone" failed.
Run Unity Unit Tests / Run Unity Build process (windows, 2023.2, StandaloneWindows64)
The job was canceled because "windows_2020_3_Standalone" failed.
Run Unity Unit Tests / Run Unity Build process (windows, 2022.3, WSAPlayer)
The job was canceled because "windows_2020_3_Standalone" failed.
Run Unity Unit Tests / Run Unity Build process (windows, 6000, Android)
The job was canceled because "windows_2020_3_Standalone" failed.
Run Unity Unit Tests / Run Unity Build process (windows, 2023.2, WSAPlayer)
The job was canceled because "windows_2020_3_Standalone" failed.
Run Unity Unit Tests / Run Unity Build process (windows, 6000, WSAPlayer)
The job was canceled because "windows_2020_3_Standalone" failed.
Run Unity Unit Tests / Run Unity Build process (windows, 6000, StandaloneWindows64)
The job was canceled because "windows_2020_3_Standalone" failed.
Run Unity Unit Tests / Run Unity Build process (macos, 2021.3, StandaloneOSX)
The job was canceled because "windows_2020_3_Standalone" failed.
Run Unity Unit Tests / Run Unity Build process (windows, 2020.3, WSAPlayer)
The job was canceled because "windows_2020_3_Standalone" failed.
Run Unity Unit Tests / Run Unity Build process (windows, 2021.3, Android)
The job was canceled because "windows_2020_3_Standalone" failed.
Run Unity Unit Tests / Run Unity Build process (windows, 2020.3, StandaloneWindows64)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Run Unity Unit Tests / Run Unity Build process (windows, 2020.3, Android)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Run Unity Unit Tests / Run Unity Build process (macos, 2021.3, StandaloneOSX)
No files were found with the provided path: Logs/**. No artifacts will be uploaded.
Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "unity-build-log-2020.3-Android", "unity-build-log-2020.3-StandaloneWindows64". Please update your workflow to use v4 of the artifact actions. Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/

Artifacts

Produced during runtime
Name Size
unity-build-log-2020.3-Android
125 KB
unity-build-log-2020.3-StandaloneWindows64
126 KB