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FAQ: Buildroot vs. Yocto Project vs. Bob the Builder

Ulrond edited this page Dec 23, 2024 · 3 revisions

Building Code Modules for Embedded Linux: A Comparison of Build Systems

This comparison focuses exclusively on the best methods for developers to build a single code module (e.g., a library or application) for an embedded Linux system. We are not concerned with building complete system images. Instead, we'll examine how each tool helps a developer compile, link, and prepare code for an embedded target.

Key Principle: The module's build system should be triggered independently and not rely on the framework itself to initiate the build. This ensures the module remains portable and can be built on different systems without depending on the specific framework.

Buildroot

  • Relevance for module development: Buildroot can be adapted to build individual modules, leveraging its cross-compilation toolchain and dependency management. However, it may require extra effort to separate module builds from the Buildroot build process.
  • Developer Experience: Provides a pre-configured environment, but integration with external build systems might require workarounds.
  • Customization: Limited flexibility for integrating with existing build systems.
  • Learning Curve: Relatively easy for basic usage.

Yocto Project

  • Relevance for module development: While powerful for building components, Yocto should be used to configure existing build scripts (Makefiles, CMake) rather than directly building the module. This ensures the module remains independent.
  • Developer Experience: Can be complex to integrate with external build systems due to its layered structure and BitBake.
  • Customization: Highly customizable, but this can add complexity when integrating with existing build scripts.
  • Learning Curve: Steep.

Bob the Builder

  • Relevance for module development: Well-suited for building modules in isolated environments. You can define dependencies and trigger builds independently.
  • Developer Experience: Modern approach with declarative configuration and containerization. Aims for ease of use and reproducibility.
  • Customization: Offers a balance between flexibility and ease of use for integrating with existing build systems.
  • Learning Curve: Moderate.

CMake/Make/Scripts

  • Relevance for module development: The most direct and independent approach. You have full control over the build process and can easily integrate with any distribution.
  • Developer Experience: Familiar tools for many developers, but requires manual configuration and scripting.
  • Customization: Highly customizable.
  • Learning Curve: Can range from moderate to steep.

Bazel

  • Relevance for module development: Excellent for building complex projects with many dependencies. Strong support for hermetic builds and remote caching.
  • Developer Experience: Can have a steeper learning curve, but offers powerful features and good performance.
  • Customization: Highly customizable through BUILD files.
  • Key Considerations: May require more effort to set up initially.

Meson

  • Relevance for module development: Good for building C/C++ modules. Simpler syntax and faster build times compared to CMake.
  • Developer Experience: Generally considered easier to learn and use than CMake.
  • Customization: Provides good customization options.
  • Key Considerations: Growing in popularity, but the community might not be as large as CMake's.

SCons

  • Relevance for module development: Can be used to build C/C++ modules. Offers more flexibility than Make and integrates well with Python.
  • Developer Experience: Python knowledge can be helpful.
  • Customization: Highly customizable due to its Python foundation.
  • Key Considerations: Not as widely used as CMake or Make.

PlatformIO

  • Relevance for module development: Provides a simplified way to build modules for various embedded platforms. Can handle cross-compilation and dependencies.
  • Developer Experience: User-friendly with good IDE support.
  • Customization: Offers a good level of customization for embedded projects.
  • Key Considerations: More focused on microcontroller-based platforms.

Custom Shell Scripts

  • Relevance for module development: Provides maximum flexibility and control. You can use any tools and commands you need.
  • Developer Experience: Requires good shell scripting knowledge.
  • Customization: Completely customizable.
  • Key Considerations: Best for simple modules or when you need very specific control.

Summary Table

Feature Buildroot Yocto Bob CMake/Make Bazel Meson SCons PlatformIO Custom Scripts
Focus Root filesystem Component building Streamlined builds Code building Complex builds C/C++ modules Flexible builds Embedded ecosystem Maximum control
Author/Origin Peter Korsgaard Yocto Project Sony Kitware (CMake) Google Jussi Pakkanen Steven Knight PlatformIO N/A
Configuration menuconfig Layers/recipes YAML CMakeLists.txt, Makefiles BUILD files Meson files Python scripts PlatformIO config Shell scripts
Build System Makefile-based BitBake Docker CMake/Make + custom Bazel Meson SCons PlatformIO Custom
Customization Limited High Balanced High High Good High Good Complete
Independent Builds Requires effort Configure, not build Well-suited Ideal Excellent Good Good Good Ideal
Community Active Large Growing Massive Growing Growing Moderate Growing N/A
Learning Curve Moderate Steep Moderate Moderate/Steep Steep Moderate Moderate Moderate Moderate/Steep
Dev Experience Less flexible Complex Modern Familiar but manual Powerful but steep User-friendly Python-based User-friendly Requires scripting
Strengths Pre-configured Dependency management Reproducible builds Flexibility Hermetic builds Speed, simplicity Flexibility Simplified workflow Maximum control
Weaknesses Not for modules Overkill, integration Relatively new Can be complex Initial setup Community size Less widely used Microcontroller focus Can be complex

Which one to choose (for developing code modules)?

  • Quick cross-compilation with standard libraries: Buildroot (with adaptation)
  • Manage complex dependencies, configure build scripts: Yocto (configure, not build)
  • Modern, reproducible environment, good developer experience: Bob the Builder
  • Flexibility, control, portability, comfortable with scripting: CMake/Make/Scripts
  • Complex projects, hermetic builds, remote caching: Bazel
  • User-friendly build system for C/C++ modules: Meson
  • Flexibility and Python integration: SCons
  • Simplified workflow for embedded platforms: PlatformIO
  • Maximum control and customization: Custom Shell Scripts

Choosing the right tool depends on your module's complexity, your team's expertise, and your desired level of customization. Prioritize independent module builds to ensure portability and avoid unnecessary dependencies on the build framework.

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