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Removes the need for the application to connect to the endpoint before using Firebolt, in other words, Firebolt will connect when necessary, on the first request. Also, if a disconnection occurs, Firebolt will try to reconnect when needed.
If the application stops using
Firebolt::IFireboltAccessor::Instance().Connect()
, it is not be notified about connection changes because connection change listener is provided inConnect()
. To avoid that and allows the application to be notified and check status of connection, the following methods have been introduced:RegisterConnectionChangeListener()
&UnregisterConnectionChangeListener()
IsConnected()
Other fixes:
Firebolt::IFireboltAccessor::Instance()
: the instance in kept in a single variable:_singleton
, additional oneinstance
has been removed