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- Fixed Bayou 2 not working when clicked
- Added save and loading rayman's coordinates (won't work everywhere, but should be fine when walking) - Added void and 0 hp buttons - Added keyboard shortcuts
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using System; | ||
using System.ComponentModel; | ||
using System.Diagnostics; | ||
using System.Runtime.InteropServices; | ||
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namespace Rayman2LevelSwitcher { | ||
class GlobalKeyboardHookEventArgs : HandledEventArgs { | ||
public GlobalKeyboardHook.KeyboardState KeyboardState { get; private set; } | ||
public GlobalKeyboardHook.LowLevelKeyboardInputEvent KeyboardData { get; private set; } | ||
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public GlobalKeyboardHookEventArgs( | ||
GlobalKeyboardHook.LowLevelKeyboardInputEvent keyboardData, | ||
GlobalKeyboardHook.KeyboardState keyboardState) | ||
{ | ||
KeyboardData = keyboardData; | ||
KeyboardState = keyboardState; | ||
} | ||
} | ||
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//Based on https://gist.github.com/Stasonix | ||
class GlobalKeyboardHook : IDisposable { | ||
public event EventHandler<GlobalKeyboardHookEventArgs> KeyboardPressed; | ||
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public GlobalKeyboardHook() | ||
{ | ||
_windowsHookHandle = IntPtr.Zero; | ||
_user32LibraryHandle = IntPtr.Zero; | ||
_hookProc = LowLevelKeyboardProc; // we must keep alive _hookProc, because GC is not aware about SetWindowsHookEx behaviour. | ||
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_user32LibraryHandle = LoadLibrary("User32"); | ||
if (_user32LibraryHandle == IntPtr.Zero) { | ||
int errorCode = Marshal.GetLastWin32Error(); | ||
throw new Win32Exception(errorCode, $"Failed to load library 'User32.dll'. Error {errorCode}: {new Win32Exception(Marshal.GetLastWin32Error()).Message}."); | ||
} | ||
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_windowsHookHandle = SetWindowsHookEx(WH_KEYBOARD_LL, _hookProc, _user32LibraryHandle, 0); | ||
if (_windowsHookHandle == IntPtr.Zero) { | ||
int errorCode = Marshal.GetLastWin32Error(); | ||
throw new Win32Exception(errorCode, $"Failed to adjust keyboard hooks for '{Process.GetCurrentProcess().ProcessName}'. Error {errorCode}: {new Win32Exception(Marshal.GetLastWin32Error()).Message}."); | ||
} | ||
} | ||
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protected virtual void Dispose(bool disposing) | ||
{ | ||
if (disposing) { | ||
// because we can unhook only in the same thread, not in garbage collector thread | ||
if (_windowsHookHandle != IntPtr.Zero) { | ||
if (!UnhookWindowsHookEx(_windowsHookHandle)) { | ||
int errorCode = Marshal.GetLastWin32Error(); | ||
throw new Win32Exception(errorCode, $"Failed to remove keyboard hooks for '{Process.GetCurrentProcess().ProcessName}'. Error {errorCode}: {new Win32Exception(Marshal.GetLastWin32Error()).Message}."); | ||
} | ||
_windowsHookHandle = IntPtr.Zero; | ||
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// ReSharper disable once DelegateSubtraction | ||
_hookProc -= LowLevelKeyboardProc; | ||
} | ||
} | ||
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if (_user32LibraryHandle != IntPtr.Zero) { | ||
if (!FreeLibrary(_user32LibraryHandle)) // reduces reference to library by 1. | ||
{ | ||
int errorCode = Marshal.GetLastWin32Error(); | ||
throw new Win32Exception(errorCode, $"Failed to unload library 'User32.dll'. Error {errorCode}: {new Win32Exception(Marshal.GetLastWin32Error()).Message}."); | ||
} | ||
_user32LibraryHandle = IntPtr.Zero; | ||
} | ||
} | ||
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~GlobalKeyboardHook() | ||
{ | ||
Dispose(false); | ||
} | ||
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public void Dispose() | ||
{ | ||
Dispose(true); | ||
GC.SuppressFinalize(this); | ||
} | ||
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private IntPtr _windowsHookHandle; | ||
private IntPtr _user32LibraryHandle; | ||
private HookProc _hookProc; | ||
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delegate IntPtr HookProc(int nCode, IntPtr wParam, IntPtr lParam); | ||
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[DllImport("kernel32.dll")] | ||
private static extern IntPtr LoadLibrary(string lpFileName); | ||
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[DllImport("kernel32.dll", CharSet = CharSet.Auto)] | ||
private static extern bool FreeLibrary(IntPtr hModule); | ||
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/// <summary> | ||
/// The SetWindowsHookEx function installs an application-defined hook procedure into a hook chain. | ||
/// You would install a hook procedure to monitor the system for certain types of events. These events are | ||
/// associated either with a specific thread or with all threads in the same desktop as the calling thread. | ||
/// </summary> | ||
/// <param name="idHook">hook type</param> | ||
/// <param name="lpfn">hook procedure</param> | ||
/// <param name="hMod">handle to application instance</param> | ||
/// <param name="dwThreadId">thread identifier</param> | ||
/// <returns>If the function succeeds, the return value is the handle to the hook procedure.</returns> | ||
[DllImport("USER32", SetLastError = true)] | ||
static extern IntPtr SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hMod, int dwThreadId); | ||
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/// <summary> | ||
/// The UnhookWindowsHookEx function removes a hook procedure installed in a hook chain by the SetWindowsHookEx function. | ||
/// </summary> | ||
/// <param name="hhk">handle to hook procedure</param> | ||
/// <returns>If the function succeeds, the return value is true.</returns> | ||
[DllImport("USER32", SetLastError = true)] | ||
public static extern bool UnhookWindowsHookEx(IntPtr hHook); | ||
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/// <summary> | ||
/// The CallNextHookEx function passes the hook information to the next hook procedure in the current hook chain. | ||
/// A hook procedure can call this function either before or after processing the hook information. | ||
/// </summary> | ||
/// <param name="hHook">handle to current hook</param> | ||
/// <param name="code">hook code passed to hook procedure</param> | ||
/// <param name="wParam">value passed to hook procedure</param> | ||
/// <param name="lParam">value passed to hook procedure</param> | ||
/// <returns>If the function succeeds, the return value is true.</returns> | ||
[DllImport("USER32", SetLastError = true)] | ||
static extern IntPtr CallNextHookEx(IntPtr hHook, int code, IntPtr wParam, IntPtr lParam); | ||
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[StructLayout(LayoutKind.Sequential)] | ||
public struct LowLevelKeyboardInputEvent { | ||
/// <summary> | ||
/// A virtual-key code. The code must be a value in the range 1 to 254. | ||
/// </summary> | ||
public int VirtualCode; | ||
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/// <summary> | ||
/// A hardware scan code for the key. | ||
/// </summary> | ||
public int HardwareScanCode; | ||
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/// <summary> | ||
/// The extended-key flag, event-injected Flags, context code, and transition-state flag. This member is specified as follows. An application can use the following values to test the keystroke Flags. Testing LLKHF_INJECTED (bit 4) will tell you whether the event was injected. If it was, then testing LLKHF_LOWER_IL_INJECTED (bit 1) will tell you whether or not the event was injected from a process running at lower integrity level. | ||
/// </summary> | ||
public int Flags; | ||
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/// <summary> | ||
/// The time stamp stamp for this message, equivalent to what GetMessageTime would return for this message. | ||
/// </summary> | ||
public int TimeStamp; | ||
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/// <summary> | ||
/// Additional information associated with the message. | ||
/// </summary> | ||
public IntPtr AdditionalInformation; | ||
} | ||
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public const int WH_KEYBOARD_LL = 13; | ||
//const int HC_ACTION = 0; | ||
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public enum KeyboardState { | ||
KeyDown = 0x0100, | ||
KeyUp = 0x0101, | ||
SysKeyDown = 0x0104, | ||
SysKeyUp = 0x0105 | ||
} | ||
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public const int VkSnapshot = 0x2c; | ||
const int VkLwin = 0x5b; | ||
const int VkRwin = 0x5c; | ||
const int VkTab = 0x09; | ||
const int VkEscape = 0x18; | ||
const int VkControl = 0x11; | ||
const int KfAltdown = 0x2000; | ||
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public const int LlkhfAltdown = (KfAltdown >> 8); | ||
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public IntPtr LowLevelKeyboardProc(int nCode, IntPtr wParam, IntPtr lParam) | ||
{ | ||
bool fEatKeyStroke = false; | ||
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var wparamTyped = wParam.ToInt32(); | ||
if (Enum.IsDefined(typeof(KeyboardState), wparamTyped)) { | ||
object o = Marshal.PtrToStructure(lParam, typeof(LowLevelKeyboardInputEvent)); | ||
LowLevelKeyboardInputEvent p = (LowLevelKeyboardInputEvent)o; | ||
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var eventArguments = new GlobalKeyboardHookEventArgs(p, (KeyboardState)wparamTyped); | ||
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EventHandler<GlobalKeyboardHookEventArgs> handler = KeyboardPressed; | ||
handler?.Invoke(this, eventArguments); | ||
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fEatKeyStroke = eventArguments.Handled; | ||
} | ||
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return fEatKeyStroke ? (IntPtr)1 : CallNextHookEx(IntPtr.Zero, nCode, wParam, lParam); | ||
} | ||
} | ||
} |
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