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feat: add conditional rendering in scene capture logic #101

feat: add conditional rendering in scene capture logic

feat: add conditional rendering in scene capture logic #101

Workflow file for this run

name: Create a pull request to other versions
on:
pull_request:
branches:
- devel
- UE5.2
- UE5.3
types: ["closed"]
workflow_dispatch:
permissions:
contents: write
pull-requests: write
jobs:
create_pr:
runs-on: ubuntu-latest
name: create_pr to other branchs
if: github.event.pull_request.merged == true
strategy:
matrix:
version:
- devel
- UE5.2
- UE5.3
steps:
- name: Checkout
uses: actions/checkout@v4
if: matrix.version != github.base_ref
with:
ref: ${{ matrix.version }}
- name: Debug
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: |
echo ${{ matrix.version }}, ${{ github.base_ref }}, $GITHUB_SHA. ${{ github.event.pull_request.user.login }}
- name: Cherry pick and create PR
if: matrix.version != github.base_ref
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
uses: carloscastrojumo/[email protected]
with:
branch: ${{ matrix.version }}
labels: |
cherry-pick
reviewers: |
${{ github.event.pull_request.user.login }}
token: ${{ secrets.GITHUB_TOKEN }}
cherry-pick-branch: auto_created_${{ matrix.version }}_${{ github.sha }}
title: '[cherry-pick to ${{ matrix.version }} from ${{ github.base_ref }}] ${{ github.event.pull_request.title }}'
body: 'Cherry picking ${{ github.event.pull_request.title }} onto this branch'