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raphael12333/cod1-battleroyale

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Battle royale gametype for Call of Duty 1 (2003)

Supported multiplayer patch: 1.1

Some setup instructions

  • make the server to use fs_game not to override some players main folder files.
  • put assets.pk3 in the fs_game folder, this file must be downloaded by the client.
  • setup br.gsc in a pk3 file like a stock gametype and put it in the fs_game folder.
    • give the priority to this pk3 over the assets one, because the assets pk3 contains a file named br.gsc too
  • use the zh_frenzy map version of this repo.
  • use the CoDExtended server extension.
    • i suggest my fork e.g. to allow non-living players to talk without showing messages to alive players

Some TODO

  • Prevent players from getting stuck in each other when exiting plane
  • Make the zone to move when shrinking
  • Fill roofs and holes on the map
  • Show the full zone on compass instead of just the center
  • Create models and animations for skydiving
    • applying animations might require to add a setAnim GSC command to CoDExtended, like libcod


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