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## 1.0 ([Dec 9, 2024](https://github.com/ramensoftware/windhawk-mods/blob/1fd480af6b69fe3339d52712268afa8a87839f7a/mods/shadowplay-do-not-disable.wh.cpp)) | ||
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Initial release. |
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// ==WindhawkMod== | ||
// @id shadowplay-do-not-disable | ||
// @name Shadowplay anti-disable | ||
// @description Prevent Nvidia ShadowPlay from disabling itself | ||
// @version 1.0 | ||
// @author Temm | ||
// @github https://github.com/leumasme | ||
// @include nvcontainer.exe | ||
// ==/WindhawkMod== | ||
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// ==WindhawkModReadme== | ||
/* | ||
# Shadowplay anti-disable | ||
Nvidia ShadowPlay will normally turn off automatically/pause when detecting DRM content playing or when a Window requests to be hidden from screen captures. | ||
This sucks, because ShadowPlay may just randomly turn off because a random window requests to be hidden from screen captures. | ||
No more! This mod disables both of these checks. | ||
Works with both the old "GeForce Experience" as well as the new "NVIDIA App" | ||
![Screenshot](https://i.imgur.com/zdP0nhd.png) | ||
*/ | ||
// ==/WindhawkModReadme== | ||
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#include <tlhelp32.h> | ||
#include <windhawk_api.h> | ||
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BOOL WINAPI GetWindowDisplayAffinity_Hook(IN HWND hWnd, OUT DWORD *pwdAffinity) { | ||
// Drivers try to not record windows that have their Window Display Affinity set to anything other than NONE, | ||
// since those windows request to not be included on screen captures. | ||
// These windows are also hidden (transparent/absent) on normal screenshots and screensharing software, but the way the Nvidia | ||
// driver records, it would also capture these hidden windows - so it just refuses to record instead. | ||
// Block this by just returning NONE affinity. | ||
*pwdAffinity = WDA_NONE; | ||
return TRUE; | ||
} | ||
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BOOL WINAPI Module32FirstW(IN HANDLE hSnapshot, IN OUT LPMODULEENTRY32W lpme) { | ||
// Drivers try to detect DRM dll being loaded into browsers by creating a toolhelp module snapshot | ||
// and then iterating over the modules, starting with this function. | ||
// Block this by just not writing the module entry and returning false to indicate no further modules. | ||
return FALSE; | ||
} | ||
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BOOL Wh_ModInit() { | ||
Wh_Log(L"Init"); | ||
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HMODULE hUser32 = GetModuleHandle(L"user32.dll"); | ||
void* hookingGetWindowDisplayAffinity = (void*)GetProcAddress(hUser32, "GetWindowDisplayAffinity"); | ||
Wh_SetFunctionHook(hookingGetWindowDisplayAffinity, (void*)GetWindowDisplayAffinity_Hook, NULL); | ||
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HMODULE hKernel32 = GetModuleHandle(L"kernel32.dll"); | ||
void* hookingModule32FirstW = (void*)GetProcAddress(hKernel32, "Module32FirstW"); | ||
Wh_SetFunctionHook(hookingModule32FirstW, (void*)Module32FirstW, NULL); | ||
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return TRUE; | ||
} | ||
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void Wh_ModUninit() { | ||
Wh_Log(L"Uninit"); | ||
} |
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