Madeline Doesn't Like Naming
A lightweight, high performance 2D game framework in Python where ECS meets OOP
- Game
- Screen
- Window
- Clock
- Scene
- Stages [ ... ]
- Systems [ ... ]
- Entites [ ... ]
- Icon
- sprite map
- icon states
- Layer
- Rect
- Components [ ... ]
- Icon
- Mixer
- Stages [ ... ]
- Aux Threads [ ... ]
- Event Handlers [ ... ]
Documentation coming soon..