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# Minimal makefile for Sphinx documentation | ||
# | ||
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# You can set these variables from the command line, and also | ||
# from the environment for the first two. | ||
SPHINXOPTS ?= | ||
SPHINXBUILD ?= sphinx-build | ||
SOURCEDIR = . | ||
BUILDDIR = _build | ||
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# Put it first so that "make" without argument is like "make help". | ||
help: | ||
@$(SPHINXBUILD) -M help "$(SOURCEDIR)" "$(BUILDDIR)" $(SPHINXOPTS) $(O) | ||
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.PHONY: help Makefile | ||
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# Catch-all target: route all unknown targets to Sphinx using the new | ||
# "make mode" option. $(O) is meant as a shortcut for $(SPHINXOPTS). | ||
%: Makefile | ||
@$(SPHINXBUILD) -M $@ "$(SOURCEDIR)" "$(BUILDDIR)" $(SPHINXOPTS) $(O) |
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rendercanvas base classes | ||
========================= | ||
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.. autoclass:: rendercanvas.base.WgpuCanvasInterface | ||
:members: | ||
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.. autoclass:: rendercanvas.base.WgpuCanvasBase | ||
:members: | ||
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.. .. autoclass:: rendercanvas.base.WgpuLoop | ||
.. :members: | ||
.. .. autoclass:: rendercanvas.base.WgpuTimer | ||
.. :members: |
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# Configuration file for the Sphinx documentation builder. | ||
# | ||
# This file only contains a selection of the most common options. For a full | ||
# list see the documentation: | ||
# https://www.sphinx-doc.org/en/master/usage/configuration.html | ||
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# -- Path setup -------------------------------------------------------------- | ||
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# If extensions (or modules to document with autodoc) are in another directory, | ||
# add these directories to sys.path here. If the directory is relative to the | ||
# documentation root, use os.path.abspath to make it absolute, like shown here. | ||
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import os | ||
import sys | ||
import shutil | ||
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ROOT_DIR = os.path.abspath(os.path.join(__file__, "..", "..")) | ||
sys.path.insert(0, ROOT_DIR) | ||
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os.environ["WGPU_FORCE_OFFSCREEN"] = "true" | ||
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# Load wglibu so autodoc can query docstrings | ||
import rendercanvas # noqa: E402 | ||
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# -- Project information ----------------------------------------------------- | ||
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project = "rendercanvas" | ||
copyright = "2020-2024, Almar Klein, Korijn van Golen" | ||
author = "Almar Klein, Korijn van Golen" | ||
release = rendercanvas.__version__ | ||
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# -- General configuration --------------------------------------------------- | ||
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# Add any Sphinx extension module names here, as strings. They can be | ||
# extensions coming with Sphinx (named 'sphinx.ext.*') or your custom | ||
# ones. | ||
extensions = [ | ||
"sphinx.ext.autodoc", | ||
"sphinx.ext.napoleon", | ||
"sphinx.ext.intersphinx", | ||
"sphinx_rtd_theme", | ||
] | ||
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intersphinx_mapping = { | ||
"python": ("https://docs.python.org/3", None), | ||
"numpy": ("https://numpy.org/doc/stable", None), | ||
"wgpu": ("https://wgpu-py.readthedocs.io/en/latest", None), | ||
} | ||
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# Add any paths that contain templates here, relative to this directory. | ||
templates_path = ["_templates"] | ||
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# List of patterns, relative to source directory, that match files and | ||
# directories to ignore when looking for source files. | ||
# This pattern also affects html_static_path and html_extra_path. | ||
exclude_patterns = ["_build", "Thumbs.db", ".DS_Store"] | ||
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master_doc = "index" | ||
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# -- Options for HTML output ------------------------------------------------- | ||
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# The theme to use for HTML and HTML Help pages. See the documentation for | ||
# a list of builtin themes. | ||
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html_theme = "sphinx_rtd_theme" | ||
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# Add any paths that contain custom static files (such as style sheets) here, | ||
# relative to this directory. They are copied after the builtin static files, | ||
# so a file named "default.css" will overwrite the builtin "default.css". | ||
html_static_path = [] |
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gui API | ||
======= | ||
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.. currentmodule:: rendercanvas | ||
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You can use vanilla wgpu for compute tasks and to render offscreen. To | ||
render to a window on screen we need a *canvas*. Since the Python | ||
ecosystem provides many different GUI toolkits, rendercanvas implements a base | ||
canvas class, and has builtin support for a few GUI toolkits. At the | ||
moment these include GLFW, Jupyter, Qt, and wx. | ||
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The Canvas base classes | ||
----------------------- | ||
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For each supported GUI toolkit there is a module that implements a ``WgpuCanvas`` class, | ||
which inherits from :class:`WgpuCanvasBase`, providing a common API. | ||
The GLFW, Qt, and Jupyter backends also inherit from :class:`WgpuAutoGui` to include | ||
support for events (interactivity). In the next sections we demonstrates the different | ||
canvas classes that you can use. | ||
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The auto GUI backend | ||
-------------------- | ||
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Generally the best approach for examples and small applications is to use the | ||
automatically selected GUI backend. This ensures that the code is portable | ||
across different machines and environments. Using ``rendercanvas.auto`` selects a | ||
suitable backend depending on the environment and more. See | ||
:ref:`interactive_use` for details. | ||
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To implement interaction, the ``canvas`` has a :func:`WgpuAutoGui.handle_event()` method | ||
that can be overloaded. Alternatively you can use it's :func:`WgpuAutoGui.add_event_handler()` | ||
method. See the `event spec <https://jupyter-rfb.readthedocs.io/en/stable/events.html>`_ | ||
for details about the event objects. | ||
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.. code-block:: py | ||
from wgpu.gui.auto import WgpuCanvas, run, call_later | ||
canvas = WgpuCanvas(title="Example") | ||
canvas.request_draw(your_draw_function) | ||
run() | ||
Support for GLFW | ||
---------------- | ||
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`GLFW <https://github.com/FlorianRhiem/pyGLFW>`_ is a lightweight windowing toolkit. | ||
Install it with ``pip install glfw``. The preferred approach is to use the auto backend, | ||
but you can replace ``from rendercanvas.auto`` with ``from rendercanvas.glfw`` to force using GLFW. | ||
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.. code-block:: py | ||
from wgpu.gui.glfw import WgpuCanvas, run, call_later | ||
canvas = WgpuCanvas(title="Example") | ||
canvas.request_draw(your_draw_function) | ||
run() | ||
Support for Qt | ||
-------------- | ||
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There is support for PyQt5, PyQt6, PySide2 and PySide6. The rendercanvas library detects what | ||
library you are using by looking what module has been imported. | ||
For a toplevel widget, the ``rendercanvas.qt.WgpuCanvas`` class can be imported. If you want to | ||
embed the canvas as a subwidget, use ``rendercanvas.qt.WgpuWidget`` instead. | ||
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Also see the `Qt triangle example <https://github.com/pygfx/wgpu-py/blob/main/examples/triangle_qt.py>`_ | ||
and `Qt triangle embed example <https://github.com/pygfx/wgpu-py/blob/main/examples/triangle_qt_embed.py>`_. | ||
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.. code-block:: py | ||
# Import any of the Qt libraries before importing the WgpuCanvas. | ||
# This way wgpu knows which Qt library to use. | ||
from PySide6 import QtWidgets | ||
from wgpu.gui.qt import WgpuCanvas | ||
app = QtWidgets.QApplication([]) | ||
# Instantiate the canvas | ||
canvas = WgpuCanvas(title="Example") | ||
# Tell the canvas what drawing function to call | ||
canvas.request_draw(your_draw_function) | ||
app.exec_() | ||
Support for wx | ||
-------------- | ||
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There is support for embedding a wgpu visualization in wxPython. | ||
For a toplevel widget, the ``gui.wx.WgpuCanvas`` class can be imported. If you want to | ||
embed the canvas as a subwidget, use ``gui.wx.WgpuWidget`` instead. | ||
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Also see the `wx triangle example <https://github.com/pygfx/wgpu-py/blob/main/examples/triangle_wx.py>`_ | ||
and `wx triangle embed example <https://github.com/pygfx/wgpu-py/blob/main/examples/triangle_wx_embed.py>`_. | ||
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.. code-block:: py | ||
import wx | ||
from wgpu.gui.wx import WgpuCanvas | ||
app = wx.App() | ||
# Instantiate the canvas | ||
canvas = WgpuCanvas(title="Example") | ||
# Tell the canvas what drawing function to call | ||
canvas.request_draw(your_draw_function) | ||
app.MainLoop() | ||
Support for offscreen | ||
--------------------- | ||
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You can also use a "fake" canvas to draw offscreen and get the result as a numpy array. | ||
Note that you can render to a texture without using any canvas | ||
object, but in some cases it's convenient to do so with a canvas-like API. | ||
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.. code-block:: py | ||
from wgpu.gui.offscreen import WgpuCanvas | ||
# Instantiate the canvas | ||
canvas = WgpuCanvas(size=(500, 400), pixel_ratio=1) | ||
# ... | ||
# Tell the canvas what drawing function to call | ||
canvas.request_draw(your_draw_function) | ||
# Perform a draw | ||
array = canvas.draw() # numpy array with shape (400, 500, 4) | ||
Support for Jupyter lab and notebook | ||
------------------------------------ | ||
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WGPU can be used in Jupyter lab and the Jupyter notebook. This canvas | ||
is based on `jupyter_rfb <https://github.com/vispy/jupyter_rfb>`_, an ipywidget | ||
subclass implementing a remote frame-buffer. There are also some `wgpu examples <https://jupyter-rfb.readthedocs.io/en/stable/examples/>`_. | ||
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.. code-block:: py | ||
# from wgpu.gui.jupyter import WgpuCanvas # Direct approach | ||
from wgpu.gui.auto import WgpuCanvas # Approach compatible with desktop usage | ||
canvas = WgpuCanvas() | ||
# ... wgpu code | ||
canvas # Use as cell output | ||
.. _interactive_use: | ||
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Using a canvas interactively | ||
---------------------------- | ||
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The rendercanvas gui's are designed to support interactive use. Firstly, this is | ||
realized by automatically selecting the appropriate GUI backend. Secondly, the | ||
``run()`` function (which normally enters the event-loop) does nothing in an | ||
interactive session. | ||
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Many interactive environments have some sort of GUI support, allowing the repl | ||
to stay active (i.e. you can run new code), while the GUI windows is also alive. | ||
In rendercanvas we try to select the GUI that matches the current environment. | ||
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On ``jupyter notebook`` and ``jupyter lab`` the jupyter backend (i.e. | ||
``jupyter_rfb``) is normally selected. When you are using ``%gui qt``, rendercanvas will | ||
honor that and use Qt instead. | ||
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On ``jupyter console`` and ``qtconsole``, the kernel is the same as in ``jupyter notebook``, | ||
making it (about) impossible to tell that we cannot actually use | ||
ipywidgets. So it will try to use ``jupyter_rfb``, but cannot render anything. | ||
It's theefore advised to either use ``%gui qt`` or set the ``WGPU_GUI_BACKEND`` env var | ||
to "glfw". The latter option works well, because these kernels *do* have a | ||
running asyncio event loop! | ||
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On other environments that have a running ``asyncio`` loop, the glfw backend is | ||
preferred. E.g on ``ptpython --asyncio``. | ||
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On IPython (the old-school terminal app) it's advised to use ``%gui qt`` (or | ||
``--gui qt``). It seems not possible to have a running asyncio loop here. | ||
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On IDE's like Spyder or Pyzo, rendercanvas detects the integrated GUI, running on | ||
glfw if asyncio is enabled or Qt if a qt app is running. | ||
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On an interactive session without GUI support, one must call ``run()`` to make | ||
the canvases interactive. This enters the main loop, which prevents entering new | ||
code. Once all canvases are closed, the loop returns. If you make new canvases | ||
afterwards, you can call ``run()`` again. This is similar to ``plt.show()`` in Matplotlib. |
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