Looks Simn fork first - https://github.com/Simn/hxop
Macros
@op(operator, [commutative=false])
@noOverload - ignore
Support operators
+ - * / % += -= *= /= %=
< > == != <= >=
& && | || ^ !
<< >> <<< ~
...
++x x++ --x x-- -x
- ComplexMath.hx
...
@op("+", true) inline static public function add(a:Complex, b:Complex):Complex
{
return new Complex(a.re + b.re, a.im + b.im);
}
@op("+", true) inline static public function addFloat(a:Complex, b:Float):Complex
{
return new Complex(a.re + b, a.im);
}
@op("-x") inline static public function neg(a:Complex):Complex
{
a.re = -a.re;
a.im = -a.im;
return a;
}
@op("/=", true) inline static public function idiv(a:Complex, b:Complex):Complex
{
var are = a.re;
var bre = b.re;
var div = 1 / (bre * bre + b.im * b.im);
a.re = (are * bre + a.im * b.im) * div;
a.im = (are * b.im + a.im * bre) * div;
return a;
}
@op("==", true) public static function eq(a:Complex, b:Complex):Bool
{
return a.re == b.re && a.im == b.im;
}
...
- Main.hx
...
class Main implements IOverloadOperator<ComplexMath>
{
// noOverload - ignore this method
@noOverload static public function main()
{
new Main();
}
public function new()
{
var c = new Complex(0, 1);
c *= new Complex(0, 1); // c = ComplexMath.imult(c, new Complex(0, 1));
trace(c);
}
}