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Internal Rendering 21

Jon D edited this page Nov 8, 2016 · 4 revisions

#Introduction# Rendering internally is the easiest way to turn your 3D scene into an image. It has minimal controls and utilizes several existing Blender render options that will be familiar to any existing user.

##Options##

  • Render, Start IPR and Render Animation: These control buttons are pretty self explanatory. Choosing render will start the rendering process that will end with an output image saved into the render result image that is visible in Blender's UV/Image editor. Start IPR will launch an interactive render session, where materials and lighting can be changed in realtime. Render Animation will render out each frame between the Start Frame and End Frame settings.
  • Display: These options are the same ones used for Cycles or BI renders, and it determines how the ui changes to accomodate the in progress render.
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