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Jon D edited this page Nov 8, 2016 · 22 revisions

#Introduction# This is the home of the PRMan for Blender addon for Renderman 21.x. The addon is a free way to try and learn how to use Pixar's RenderMan rendering software with the Blender animation solution. If you're just getting started, please take a look at the links below.

Please note that PRMan for Blender is developed by a small, dedicated group of professionals and weekend warriors working mostly in their spare time. We move fast, and as a result documentation on new features may be incomplete, or missing entirely at first. We'll get it in eventually 👍 #Installation#

#Rendering#

#Objects#

  • Renderman Objects
  • Object Settings

#Materials#

  • Adding a New Material
  • Renderman Materials
  • Textures
  • Displacements
  • Volumes

#Lamps#

  • Adding a Light
  • Light Types and Controls
  • Light Filters

#Camera#

  • Camera Options
  • Camera Projections
  • Depth of Field

#IPR (Interactive Rendering)# Interactive Rendering is rendering mode that allows instant updates to a render while editing lights, materials. It performs full lighting and shading calculations in real time to give the actual image one would see from rendering.

  • IPR Features
  • Using IPR

#Other Features#

  • Particles
  • Hair
  • Smoke/Flame
  • Light/Object Groups
  • AOV’s/LPE’s
  • Sample/Display Filters
  • Light Linking
  • Rib archives
  • OSL

#Output File References# If you have a real burning desire to understand the formatting of the .rib and .alf files that PRMan for Blender outputs, please see below. A lot of simple problems can be solved when you understand how they work.

  • RIB Files
  • ALF Files
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