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Send2UE - Use Collections as Folders Animation & Groom Support #120

Send2UE - Use Collections as Folders Animation & Groom Support

Send2UE - Use Collections as Folders Animation & Groom Support #120

GitHub Actions / Test LTS Results (Unreal 5.3 Blender 3.6) failed Aug 19, 2024 in 0s

240 tests run, 57 passed, 182 skipped, 1 failed.

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Check failure on line 113 in test_send2ue_extension_use_collections_as_folders.py

See this annotation in the file changed.

@github-actions github-actions / Test LTS Results (Unreal 5.3 Blender 3.6)

test_send2ue_extension_use_collections_as_folders.py.test_use_collections_as_folders_option

False is not true : The "particle_hair_head_SK_Mannequin_Female_Binding" does not exist in unreal!
Raw output
Traceback (most recent call last):
  File "/home/ubuntu/services/github-runner/_work/BlenderTools/BlenderTools/tests/test_send2ue_extension_use_collections_as_folders.py", line 118, in test_use_collections_as_folders_option
    self.run_use_collections_as_folders_option_tests(
  File "/home/ubuntu/services/github-runner/_work/BlenderTools/BlenderTools/tests/test_send2ue_extension_use_collections_as_folders.py", line 51, in run_use_collections_as_folders_option_tests
    self.assert_binding_asset(groom, object_name, folder_path)
  File "/home/ubuntu/services/github-runner/_work/BlenderTools/BlenderTools/tests/utils/base_test_case.py", line 446, in assert_binding_asset
    self.assert_asset_exists(binding_asset_name, groom_folder_path, True)
  File "/home/ubuntu/services/github-runner/_work/BlenderTools/BlenderTools/tests/utils/base_test_case.py", line 402, in assert_asset_exists
    self.assertTrue(
AssertionError: False is not true : The "particle_hair_head_SK_Mannequin_Female_Binding" does not exist in unreal!