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Merge pull request #27 from poly-hammer/send2ue-combinedchildmeshorie…
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[Send2UE] Solved combined mesh rotations
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JoshQuake authored Jun 27, 2024
2 parents c2dd882 + 5f78e3c commit ed4ad61
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Showing 2 changed files with 0 additions and 2 deletions.
1 change: 0 additions & 1 deletion send2ue/core/io/fbx_b3.py
Original file line number Diff line number Diff line change
Expand Up @@ -410,7 +410,6 @@ def fbx_data_object_elements(root, ob_obj, scene_data):
(object_world_location[1] - empty_world_location[1]) * SCALE_FACTOR,
(object_world_location[2] - empty_world_location[2]) * SCALE_FACTOR
))
rot = (0, 0, 0)
else:
asset_world_location = asset_object.matrix_world.to_translation()
loc = Vector((
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1 change: 0 additions & 1 deletion send2ue/core/io/fbx_b4.py
Original file line number Diff line number Diff line change
Expand Up @@ -495,7 +495,6 @@ def fbx_data_object_elements(root, ob_obj, scene_data):
(object_world_location[1] - empty_world_location[1]) * SCALE_FACTOR,
(object_world_location[2] - empty_world_location[2]) * SCALE_FACTOR
))
rot = (0, 0, 0)
else:
asset_world_location = asset_object.matrix_world.to_translation()
loc = Vector((
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