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set target skel first
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JoshQuake committed Aug 19, 2024
1 parent 1146fa5 commit 8968f7c
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/addons/send2ue/dependencies/unreal.py
Original file line number Diff line number Diff line change
Expand Up @@ -456,8 +456,8 @@ def create_binding_asset(groom_asset_path, mesh_asset_path):
)

# source groom asset and target skeletal mesh for the binding asset
groom_binding_asset.set_editor_property('groom', groom_asset)
groom_binding_asset.set_editor_property('target_skeletal_mesh', mesh_asset)
groom_binding_asset.set_editor_property('groom', groom_asset)

# if a previous version of the binding asset exists, consolidate all references with new asset
if existing_binding_asset:
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