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Merge pull request #1035 from shrouxm/patch-3
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typo: erroneous pluralization of example
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GlenWeyl authored Oct 22, 2024
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Expand Up @@ -37,7 +37,7 @@ Intimate experience today is rich with examples that touch upon the edges of pos
Today, we stand on the cusp of a Cambrian explosion in technologies that can advance post-symbolic communication and enable participants to communicate their physiological, psychological, and even phenomenological states of being. The Park of Aging is an example of an early experiment, but we can expect deeper, immersive, wholly sensorial experiences with novel integrations of technology that combine in supermodular ways. A number of these technologies include:

- Neural and Brain-Computer Interfaces (BCI): devices that connect directly to the brain capture neural activity and offer a direct pathway for communicating complex thoughts and emotions.[^B2B] [BCIs](https://en.wikipedia.org/wiki/Brain%E2%80%93computer_interface) enable direct communication between the brain and external devices. Future developments could allow for the sharing of thoughts, emotions, and experiences directly from one mind to another, allowing for an unprecedented level of interaction.
- Haptic feedback and homuncular flexibility: [Haptic devices](https://en.wikipedia.org/wiki/Haptic_technology) provide tactile sensations, simulating touch and physical interactions in virtual environments and allowing users to feel and respond to virtual stimuli as if they were real. Similarly, with homuncular flexibility, individuals can learn to control virtual bodies that differ significantly from their own, thereby transcending the limitations of their physical bodies.[^Homuncular] A leading examples is the near-universal capacity of humans to "regain" from their evolutionary past a sense of agency over a tail, given sufficient feedback and control in a virtual world.[^tail]
- Haptic feedback and homuncular flexibility: [Haptic devices](https://en.wikipedia.org/wiki/Haptic_technology) provide tactile sensations, simulating touch and physical interactions in virtual environments and allowing users to feel and respond to virtual stimuli as if they were real. Similarly, with homuncular flexibility, individuals can learn to control virtual bodies that differ significantly from their own, thereby transcending the limitations of their physical bodies.[^Homuncular] A leading example is the near-universal capacity of humans to "regain" from their evolutionary past a sense of agency over a tail, given sufficient feedback and control in a virtual world.[^tail]
- 3D audio and immersive soundscapes: Advanced sound technologies that create three-dimensional auditory experiences can deeply enhance the sense of immersion in a virtual space, conveying emotions and atmosphere in a way that traditional stereo sound cannot.
- Wearable tracking of affect and physiology: Devices that monitor heart rate, skin conductance, and other physiological markers can provide insight into a user's emotional and physical state, enabling shared experiences that are responsive to these states.
- Projection mapping and spatial computing: Technologies allow for the transformation of physical spaces into interactive, digitally augmented environments. They can create shared, multi-sensory experiences that blend the physical and digital worlds.
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