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import { Skeleton, SkeletonProps } from "antd"; | ||
import React from "react"; | ||
import { Registerable, registerComponentHelper } from "./utils"; | ||
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export type AntdSkeletonProps = SkeletonProps & { | ||
type?: "Basic" | "Button" | "Avatar" | "Input" | "Image" | "Node"; | ||
}; | ||
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export function AntdSkeleton(props: AntdSkeletonProps) { | ||
if (props.type === "Button") { | ||
return <Skeleton.Button {...props} />; | ||
} | ||
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if (props.type === "Avatar") { | ||
return <Skeleton.Avatar {...props} />; | ||
} | ||
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if (props.type === "Input") { | ||
return <Skeleton.Input {...props} />; | ||
} | ||
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if (props.type === "Image") { | ||
return <Skeleton.Image {...props} />; | ||
} | ||
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if (props.type === "Node") { | ||
return <Skeleton.Node {...props} />; | ||
} | ||
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return <Skeleton {...props} />; | ||
} | ||
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export const skeletonComponentName = "plasmic-antd5-skeleton"; | ||
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export function registerSkeleton(loader?: Registerable) { | ||
registerComponentHelper(loader, AntdSkeleton, { | ||
name: skeletonComponentName, | ||
displayName: "Skeleton", | ||
props: { | ||
children: "slot", | ||
type: { | ||
type: "choice", | ||
defaultValueHint: "Basic", | ||
options: ["Basic", "Button","Avatar", "Input", "Image", "Node"], | ||
}, | ||
active: { | ||
type: "boolean", | ||
description: "Show animation effect", | ||
hidden: (ps) => ps.type !== "Basic" && ps.type !== "Button" && ps.type !== "Avatar" && ps.type !== "Input", | ||
defaultValueHint: false, | ||
}, | ||
avatar: { | ||
type: "boolean", | ||
description: "Show avatar placeholder", | ||
hidden: (ps) => ps.type !== "Basic", | ||
defaultValueHint: false, | ||
}, | ||
loading: { | ||
type: "boolean", | ||
description: "Display the skeleton when true", | ||
defaultValueHint: false, | ||
}, | ||
paragraph: { | ||
type: "boolean", | ||
description: "Show paragraph placeholder", | ||
hidden: (ps) => ps.type !== "Basic", | ||
defaultValueHint: true, | ||
}, | ||
round: { | ||
type: "boolean", | ||
description: "Show paragraph and title radius when true", | ||
hidden: (ps) => ps.type !== "Basic", | ||
defaultValueHint: false, | ||
}, | ||
title: { | ||
type: "boolean", | ||
description: "Show title placeholder", | ||
hidden: (ps) => ps.type !== "Basic", | ||
defaultValueHint: true, | ||
}, | ||
size: { | ||
type: "choice", | ||
defaultValueHint: "default", | ||
description: `Size of the skeleton for types: Avatar, Button and Input`, | ||
hidden: (ps) => ps.type !== "Avatar" && ps.type !== "Button" && ps.type !== "Input" && ps.avatar !== true, | ||
advanced: true, | ||
options: ["large", "small", "default"], | ||
}, | ||
// SkeletonAvatarProps | ||
shape: { | ||
type: "choice", | ||
defaultValueHint: "circle", | ||
description: `Set the shape of avatar`, | ||
hidden: (ps) => ps.type !== "Avatar" && ps.avatar !== true, | ||
advanced: true, | ||
options: ["circle", "square"], | ||
}, | ||
// SkeletonTitleProps | ||
widthTitle: { | ||
type: "string", | ||
description: "Width of the title", | ||
hidden: (ps) => !ps.title, | ||
advanced: true, | ||
}, | ||
// SkeletonParagraphProps | ||
width: { | ||
type: "array", | ||
description: "Set the width of paragraph. When width is an Array, it can set the width of each row. Otherwise only set the last row width", | ||
hidden: (ps) => !ps.paragraph && ps.type !== "Basic", | ||
advanced: true, | ||
}, | ||
rows: { | ||
type: "number", | ||
description: "Set the row count of paragraph", | ||
hidden: (ps) => !ps.paragraph && ps.type !== "Basic", | ||
advanced: true, | ||
}, | ||
// SkeletonButtonProps | ||
shapeButton: { | ||
type: "choice", | ||
defaultValueHint: "default", | ||
description: `Set the shape of button`, | ||
hidden: (ps) => ps.type !== "Button", | ||
advanced: true, | ||
options: ["default", "circle", "round", "square"], | ||
}, | ||
block: { | ||
type: "boolean", | ||
description: "Option to fit button width to its parent width", | ||
hidden: (ps) => ps.type !== "Button", | ||
defaultValueHint: false, | ||
advanced: true, | ||
}, | ||
}, | ||
importPath: "@plasmicpkgs/antd5/skinny/registerSkeleton", | ||
importName: "AntdSkeleton", | ||
}); | ||
} |